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bishop.cpp
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bishop.cpp
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#include "bishop.h"
#include <QDebug>
#include "game.h"
extern Game *game;
Bishop::Bishop(QString team,QGraphicsItem *parent):ChessPiece(team,parent)
{
setImage();
}
void Bishop::setImage()
{
if(side == "WHITE")
setPixmap(QPixmap(":/images/bishop1.png"));
else
setPixmap(QPixmap(":/images/bishop.png"));
}
void Bishop::moves()
{
location.clear();
int row = this->getCurrentBox()->rowLoc;
int col = this->getCurrentBox()->colLoc;
QString team = this->getSide();
//For upper Left
for(int i = row-1,j = col-1; i >= 0 && j >=0; i--,j--) {
if(game->collection[i][j]->getChessPieceColor() == team ) {
break;
}
else
{
location.append(game->collection[i][j]);
if(boxSetting(location.last()) ){
break;
}
}
}
//For upper right
for(int i = row-1,j = col+1; i >= 0 && j <= 7; i--,j++) {
if(game->collection[i][j]->getChessPieceColor() == team ) {
break;
}
else
{
location.append(game->collection[i][j]);
if(boxSetting(location.last())){
break;
}
}
}
//For downward right
for(int i = row+1,j = col+1; i <= 7 && j <= 7; i++,j++) {
if(game->collection[i][j]->getChessPieceColor() == team ) {
break;
}
else
{
location.append(game->collection[i][j]);
if(boxSetting(location.last())){
break;
}
}
}
//For downward left
for(int i = row+1,j = col-1; i <= 7 && j >= 0; i++,j--) {
if(game->collection[i][j]->getChessPieceColor() == team ) {
break;
}
else
{
location.append(game->collection[i][j]);
if(boxSetting(location.last())){
break;
}
}
}
}