-
Notifications
You must be signed in to change notification settings - Fork 24
Details on partial replays
Roman Semenov edited this page Mar 4, 2016
·
3 revisions
HotS client writes following files places during match:
-
<HOME>\Documents\Heroes of the Storm\Accounts\<Account>\<Hero>\Saves\Rejoin\<game id>.StormSave
- Rejoin file that is updated every minute. First created after 1:00 mark. Looks like timer is synced with in-game clock
-
<TEMP>\Heroes of the Storm\TempWriteReplayP1
(directory)- Here client stores incremental game and tracker events and creates
replay.server.battlelobby
file when game loading starts. Tracker events are updated frequently. Other files are empty.
- Here client stores incremental game and tracker events and creates
-
<TEMP>\Heroes of the Storm\Files\<game id>.StormSave.<time><filename>
- Replay snapshots that are done every minute
-
<TEMP>\Heroes of the Storm\<game id>.StormSave.<time>
(directory)- This is a temporary directory. Every minute client creates it, adds replay details, packs everything to
Files\<game id>.StormSave.<time>
, copies result toRejoin\<game id>.StormSave
file and then deletes this dir
- This is a temporary directory. Every minute client creates it, adds replay details, packs everything to