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dx9sdk: do not use submodule
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oltolm committed Jan 18, 2025
1 parent c3209aa commit 0f5636a
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Showing 7 changed files with 69 additions and 83 deletions.
42 changes: 21 additions & 21 deletions GPU/GPU.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -130,41 +130,41 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -183,7 +183,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
Expand All @@ -204,7 +204,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
Expand All @@ -224,7 +224,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
Expand All @@ -248,7 +248,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -272,7 +272,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -298,7 +298,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -324,7 +324,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand Down Expand Up @@ -693,4 +693,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
43 changes: 21 additions & 22 deletions Windows/PPSSPP.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -181,53 +181,53 @@
<OutDir>..\</OutDir>
<TargetName>PPSSPPDebug</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>PPSSPPDebug64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<TargetName>PPSSPPDebugARM64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<TargetName>PPSSPPDebugARM</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>PPSSPPWindows64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<TargetName>PPSSPPWindowsARM64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<TargetName>PPSSPPWindowsARM</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
Expand All @@ -237,7 +237,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
Expand Down Expand Up @@ -276,7 +276,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
Expand Down Expand Up @@ -312,7 +312,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
Expand Down Expand Up @@ -347,7 +347,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
Expand Down Expand Up @@ -388,7 +388,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
Expand Down Expand Up @@ -438,7 +438,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
Expand Down Expand Up @@ -481,7 +481,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
Expand Down Expand Up @@ -522,7 +522,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
Expand Down Expand Up @@ -1456,7 +1456,6 @@
<ClInclude Include="GPU\WindowsGraphicsContext.h" />
<ClInclude Include="InputDevice.h" />
<ClInclude Include="MainWindowMenu.h" />
<ClInclude Include="mingw_defines.h" />
<ClInclude Include="RawInput.h" />
<ClInclude Include="TouchInputHandler.h" />
<ClInclude Include="GPU\WindowsVulkanContext.h" />
Expand Down Expand Up @@ -1767,4 +1766,4 @@
<UserProperties RESOURCE_FILE="DaSh.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>
</Project>
5 changes: 1 addition & 4 deletions Windows/PPSSPP.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -550,9 +550,6 @@
<ClInclude Include="..\libretro\retro_inline.h">
<Filter>Other Platforms\libretro</Filter>
</ClInclude>
<ClInclude Include="mingw_defines.h">
<Filter>Other Platforms</Filter>
</ClInclude>
<ClInclude Include="..\ios\iCade\iCadeState.h">
<Filter>Other Platforms\iOS\iCade</Filter>
</ClInclude>
Expand Down Expand Up @@ -859,4 +856,4 @@
<Filter>Other Platforms\SDL</Filter>
</Text>
</ItemGroup>
</Project>
</Project>
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