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Merge pull request #19888 from oltolm/dx9sdk
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dx9sdk: do not use submodule
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hrydgard authored Jan 18, 2025
2 parents 51c357d + 391e272 commit ab47c3c
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Showing 10 changed files with 75 additions and 97 deletions.
2 changes: 0 additions & 2 deletions Common/GPU/D3D9/D3D9ShaderCompiler.cpp
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Expand Up @@ -13,8 +13,6 @@

using namespace Microsoft::WRL;

struct ID3DXConstantTable;

HRESULT CompileShaderToByteCodeD3D9(const char *code, const char *target, std::string *errorMessage, ID3DBlob **ppShaderCode) {
ComPtr<ID3DBlob> pErrorMsg;

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2 changes: 0 additions & 2 deletions Common/GPU/D3D9/D3D9ShaderCompiler.h
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Expand Up @@ -7,8 +7,6 @@
#include <string>
#include <d3d9.h>

struct ID3DXConstantTable;

HRESULT CompileShaderToByteCodeD3D9(const char *code, const char *target, std::string *errorMessage, LPD3DBLOB *pShaderCode);

bool CompilePixelShaderD3D9(LPDIRECT3DDEVICE9 device, const char *code, LPDIRECT3DPIXELSHADER9 *pShader, std::string *errorMessage);
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4 changes: 0 additions & 4 deletions Common/GPU/D3D9/thin3d_d3d9.cpp
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Expand Up @@ -16,10 +16,6 @@
#include <D3Dcompiler.h>
#include "Common/GPU/D3D9/D3DCompilerLoader.h"

#ifndef D3DXERR_INVALIDDATA
#define D3DXERR_INVALIDDATA 0x88760b59
#endif

#include "Common/Math/lin/matrix4x4.h"
#include "Common/GPU/thin3d.h"
#include "Common/GPU/D3D9/D3D9StateCache.h"
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42 changes: 21 additions & 21 deletions GPU/GPU.vcxproj
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Expand Up @@ -130,41 +130,41 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -183,7 +183,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
Expand All @@ -204,7 +204,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
Expand All @@ -224,7 +224,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
Expand All @@ -248,7 +248,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -272,7 +272,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -298,7 +298,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand All @@ -324,7 +324,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
Expand Down Expand Up @@ -693,4 +693,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
43 changes: 21 additions & 22 deletions Windows/PPSSPP.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -181,53 +181,53 @@
<OutDir>..\</OutDir>
<TargetName>PPSSPPDebug</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>PPSSPPDebug64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<TargetName>PPSSPPDebugARM64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<TargetName>PPSSPPDebugARM</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>PPSSPPWindows64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<TargetName>PPSSPPWindowsARM64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<TargetName>PPSSPPWindowsARM</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
Expand All @@ -237,7 +237,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
Expand Down Expand Up @@ -276,7 +276,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
Expand Down Expand Up @@ -312,7 +312,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
Expand Down Expand Up @@ -347,7 +347,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
Expand Down Expand Up @@ -388,7 +388,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
Expand Down Expand Up @@ -438,7 +438,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
Expand Down Expand Up @@ -481,7 +481,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
Expand Down Expand Up @@ -522,7 +522,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
Expand Down Expand Up @@ -1456,7 +1456,6 @@
<ClInclude Include="GPU\WindowsGraphicsContext.h" />
<ClInclude Include="InputDevice.h" />
<ClInclude Include="MainWindowMenu.h" />
<ClInclude Include="mingw_defines.h" />
<ClInclude Include="RawInput.h" />
<ClInclude Include="TouchInputHandler.h" />
<ClInclude Include="GPU\WindowsVulkanContext.h" />
Expand Down Expand Up @@ -1767,4 +1766,4 @@
<UserProperties RESOURCE_FILE="DaSh.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>
</Project>
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