From 58e381e4502811d38fe9cf9e5b36c1882f4a40d7 Mon Sep 17 00:00:00 2001
From: torm <5649457+Torm@users.noreply.github.com>
Date: Mon, 30 Mar 2020 03:56:04 +0200
Subject: [PATCH] Add configuration.
---
.gitignore | 46 +-
LICENSE | 1348 ++++++++---------
README.md | 28 +-
build.gradle | 36 +-
gradle/wrapper/gradle-wrapper.properties | 12 +-
gradlew.bat | 168 +-
settings.gradle | 4 +-
.../farmingupgrade/ConfigurationWatcher.java | 86 ++
.../java/no/hyp/farmingupgrade/CropType.java | 24 +
.../no/hyp/farmingupgrade/FarmingUpgrade.java | 1254 ++++++++-------
.../UpgradedBlockBreakEvent.java | 26 +-
.../UpgradedBlockFadeEvent.java | 26 +-
.../UpgradedMoistureChangeEvent.java | 26 +-
.../UpgradedPlayerInteractEvent.java | 21 +
src/main/resources/config.yml | 26 +
src/main/resources/plugin.yml | 10 +-
16 files changed, 1728 insertions(+), 1413 deletions(-)
create mode 100644 src/main/java/no/hyp/farmingupgrade/ConfigurationWatcher.java
create mode 100644 src/main/java/no/hyp/farmingupgrade/CropType.java
create mode 100644 src/main/java/no/hyp/farmingupgrade/UpgradedPlayerInteractEvent.java
create mode 100644 src/main/resources/config.yml
diff --git a/.gitignore b/.gitignore
index a1c2a23..4f63cd8 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,23 +1,23 @@
-# Compiled class file
-*.class
-
-# Log file
-*.log
-
-# BlueJ files
-*.ctxt
-
-# Mobile Tools for Java (J2ME)
-.mtj.tmp/
-
-# Package Files #
-*.jar
-*.war
-*.nar
-*.ear
-*.zip
-*.tar.gz
-*.rar
-
-# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
-hs_err_pid*
+# Compiled class file
+*.class
+
+# Log file
+*.log
+
+# BlueJ files
+*.ctxt
+
+# Mobile Tools for Java (J2ME)
+.mtj.tmp/
+
+# Package Files #
+*.jar
+*.war
+*.nar
+*.ear
+*.zip
+*.tar.gz
+*.rar
+
+# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
+hs_err_pid*
diff --git a/LICENSE b/LICENSE
index f288702..3877ae0 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1,674 +1,674 @@
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+ GNU GENERAL PUBLIC LICENSE
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+arrangement, you convey, or propagate by procuring conveyance of, a
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+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
+work if you are a party to an arrangement with a third party that is
+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
+the work, and under which the third party grants, to any of the
+parties who would receive the covered work from you, a discriminatory
+patent license (a) in connection with copies of the covered work
+conveyed by you (or copies made from those copies), or (b) primarily
+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/README.md b/README.md
index 6b662c8..c7bb359 100644
--- a/README.md
+++ b/README.md
@@ -1,14 +1,14 @@
-# FarmingUpgrade
-Upgraded farming mechanics.
-### Compatibility
-Tested for Spigot 1.15.2.
-### Features
-- Harvesting a grown crop with a hoe automatically replants the crop.
-- Hoes do not break crops that are not fully grown.
-- Hoes harvest grown crops within a range. Wood and stone have a range of 0, iron and gold a range of 1 and diamond a range of 2.
-- Hoes with higher enchantment levels of Unbreaking have a lower chance to take damage when harvesting crops.
-- Higher levels of Efficiency increases the range of the hoe. For every 2 levels of Efficiency, the hoe gains 1 range.
-- Farmland is no longer trampled. Instead, the crop that is planted on it is reset to its first growth stage.
-- Water can be placed up to 2 blocks underneath Farmland to hydrate it.
-### Installation
-Place the FarmingUpgrade jar file in the Bukkit server's plugins directory.
+# FarmingUpgrade
+Upgraded farming mechanics.
+### Compatibility
+Tested for Spigot 1.15.2.
+### Features
+- Harvesting a grown crop with a hoe automatically replants the crop.
+- Hoes do not break crops that are not fully grown.
+- Hoes harvest grown crops within a range. Wood and stone have a range of 0, iron and gold a range of 1 and diamond a range of 2.
+- Hoes with higher enchantment levels of Unbreaking have a lower chance to take damage when harvesting crops.
+- Higher levels of Efficiency increases the range of the hoe. For every 2 levels of Efficiency, the hoe gains 1 range.
+- Farmland is no longer trampled. Instead, the crop that is planted on it is reset to its first growth stage.
+- Water can be placed up to 2 blocks underneath Farmland to hydrate it.
+### Installation
+Place the FarmingUpgrade jar file in the Bukkit server's plugins directory.
diff --git a/build.gradle b/build.gradle
index d9571ae..83ef5d1 100644
--- a/build.gradle
+++ b/build.gradle
@@ -1,18 +1,18 @@
-plugins {
- id 'java'
-}
-
-group 'no.hyp'
-version '1.0.0'
-
-sourceCompatibility = 1.8
-
-repositories {
- mavenLocal()
- mavenCentral()
-}
-
-dependencies {
- compileOnly 'org.spigotmc:spigot-api:1.15.1-R0.1-SNAPSHOT'
- testCompile group: 'junit', name: 'junit', version: '4.12'
-}
+plugins {
+ id 'java'
+}
+
+group 'no.hyp'
+version '1.1.0'
+
+sourceCompatibility = 1.8
+
+repositories {
+ mavenLocal()
+ mavenCentral()
+}
+
+dependencies {
+ compileOnly 'org.spigotmc:spigot-api:1.15.2-R0.1-SNAPSHOT'
+ testCompile group: 'junit', name: 'junit', version: '4.12'
+}
diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
index a95c2b9..8cd4834 100644
--- a/gradle/wrapper/gradle-wrapper.properties
+++ b/gradle/wrapper/gradle-wrapper.properties
@@ -1,6 +1,6 @@
-#Tue Mar 24 00:37:42 CET 2020
-distributionUrl=https\://services.gradle.org/distributions/gradle-5.2.1-all.zip
-distributionBase=GRADLE_USER_HOME
-distributionPath=wrapper/dists
-zipStorePath=wrapper/dists
-zipStoreBase=GRADLE_USER_HOME
+#Tue Mar 24 00:37:42 CET 2020
+distributionUrl=https\://services.gradle.org/distributions/gradle-5.2.1-all.zip
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStorePath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
diff --git a/gradlew.bat b/gradlew.bat
index 6d57edc..0f8d593 100644
--- a/gradlew.bat
+++ b/gradlew.bat
@@ -1,84 +1,84 @@
-@if "%DEBUG%" == "" @echo off
-@rem ##########################################################################
-@rem
-@rem Gradle startup script for Windows
-@rem
-@rem ##########################################################################
-
-@rem Set local scope for the variables with windows NT shell
-if "%OS%"=="Windows_NT" setlocal
-
-set DIRNAME=%~dp0
-if "%DIRNAME%" == "" set DIRNAME=.
-set APP_BASE_NAME=%~n0
-set APP_HOME=%DIRNAME%
-
-@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
-set DEFAULT_JVM_OPTS="-Xmx64m"
-
-@rem Find java.exe
-if defined JAVA_HOME goto findJavaFromJavaHome
-
-set JAVA_EXE=java.exe
-%JAVA_EXE% -version >NUL 2>&1
-if "%ERRORLEVEL%" == "0" goto init
-
-echo.
-echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:findJavaFromJavaHome
-set JAVA_HOME=%JAVA_HOME:"=%
-set JAVA_EXE=%JAVA_HOME%/bin/java.exe
-
-if exist "%JAVA_EXE%" goto init
-
-echo.
-echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:init
-@rem Get command-line arguments, handling Windows variants
-
-if not "%OS%" == "Windows_NT" goto win9xME_args
-
-:win9xME_args
-@rem Slurp the command line arguments.
-set CMD_LINE_ARGS=
-set _SKIP=2
-
-:win9xME_args_slurp
-if "x%~1" == "x" goto execute
-
-set CMD_LINE_ARGS=%*
-
-:execute
-@rem Setup the command line
-
-set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
-
-@rem Execute Gradle
-"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
-
-:end
-@rem End local scope for the variables with windows NT shell
-if "%ERRORLEVEL%"=="0" goto mainEnd
-
-:fail
-rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
-rem the _cmd.exe /c_ return code!
-if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
-exit /b 1
-
-:mainEnd
-if "%OS%"=="Windows_NT" endlocal
-
-:omega
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS="-Xmx64m"
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windows variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/settings.gradle b/settings.gradle
index 990ed4a..633ebd2 100644
--- a/settings.gradle
+++ b/settings.gradle
@@ -1,2 +1,2 @@
-rootProject.name = 'FarmingUpgrade'
-
+rootProject.name = 'FarmingUpgrade'
+
diff --git a/src/main/java/no/hyp/farmingupgrade/ConfigurationWatcher.java b/src/main/java/no/hyp/farmingupgrade/ConfigurationWatcher.java
new file mode 100644
index 0000000..e52ec55
--- /dev/null
+++ b/src/main/java/no/hyp/farmingupgrade/ConfigurationWatcher.java
@@ -0,0 +1,86 @@
+package no.hyp.farmingupgrade;
+
+import org.bukkit.Bukkit;
+
+import java.io.IOException;
+import java.nio.file.*;
+
+import static java.nio.file.StandardWatchEventKinds.*;
+
+/**
+ * This runnable watches for changes to the configuration file. When the configuration is modified,
+ * the plugin reads the configuration again. This allows a user to edit the configuration and see
+ * the changes in game without reloading the server.
+ */
+class ConfigurationWatcher implements Runnable {
+
+ private final FarmingUpgrade plugin;
+
+ private final Path path;
+
+ public ConfigurationWatcher(FarmingUpgrade plugin, Path path) {
+ this.plugin = plugin;
+ this.path = path;
+ }
+
+ @Override
+ public void run() {
+ // Create a WatchService that watches for changes to the configuration file.
+ WatchService configurationWatcher;
+ try {
+ configurationWatcher = FileSystems.getDefault().newWatchService();
+ path.register(configurationWatcher, ENTRY_CREATE, ENTRY_DELETE, ENTRY_MODIFY);
+ } catch (IOException e) {
+ e.printStackTrace();
+ return;
+ }
+ // Keep polling the WatchService for changes.
+ while (true) {
+ WatchKey key;
+ try {
+ key = configurationWatcher.take();
+ // Sleep a short time to collect duplicate events.
+ Thread.sleep(50);
+ } catch (InterruptedException e) {
+ Thread.currentThread().interrupt();
+ break;
+ }
+ for (WatchEvent event : key.pollEvents()) {
+ if (event.context() instanceof Path) {
+ WatchEvent pathEvent = (WatchEvent) event;
+ if (pathEvent.context().toString().equals("config.yml")) {
+ // If the configuration is created, read it.
+ if (event.kind() == ENTRY_CREATE) {
+ Bukkit.getScheduler().runTask(plugin, (() -> {
+ plugin.getLogger().info("Configuration was created.");
+ plugin.reloadConfig();
+ }));
+ // If the configuration is deleted, the user is probably replacing it. Do nothing in the meanwhile.
+ } else if (event.kind() == ENTRY_DELETE) {
+ Bukkit.getScheduler().runTask(plugin, (() -> {
+ plugin.getLogger().info("Configuration was deleted.");
+ }));
+ // If the configuration is modified, reload it.
+ } else if (event.kind() == ENTRY_MODIFY) {
+ Bukkit.getScheduler().runTask(plugin, (() -> {
+ plugin.getLogger().info("Configuration was modified.");
+ plugin.reloadConfig();
+ }));
+ }
+ }
+ }
+ }
+ key.reset();
+ }
+ // Finish by closing the WatchService.
+ try {
+ configurationWatcher.close();
+ } catch (IOException e) {
+ e.printStackTrace();
+ Bukkit.getScheduler().runTask(plugin, () -> {
+ plugin.getLogger().severe("Error closing configuration watcher.");
+ });
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/src/main/java/no/hyp/farmingupgrade/CropType.java b/src/main/java/no/hyp/farmingupgrade/CropType.java
new file mode 100644
index 0000000..c704c84
--- /dev/null
+++ b/src/main/java/no/hyp/farmingupgrade/CropType.java
@@ -0,0 +1,24 @@
+package no.hyp.farmingupgrade;
+
+import org.bukkit.Material;
+
+public class CropType {
+
+ private final Material material;
+
+ private final Material seed;
+
+ public CropType(Material material, Material seed) {
+ this.material = material;
+ this.seed = seed;
+ }
+
+ public Material getMaterial() {
+ return material;
+ }
+
+ public Material getSeed() {
+ return seed;
+ }
+
+}
diff --git a/src/main/java/no/hyp/farmingupgrade/FarmingUpgrade.java b/src/main/java/no/hyp/farmingupgrade/FarmingUpgrade.java
index 222b626..42b856f 100644
--- a/src/main/java/no/hyp/farmingupgrade/FarmingUpgrade.java
+++ b/src/main/java/no/hyp/farmingupgrade/FarmingUpgrade.java
@@ -1,548 +1,706 @@
-package no.hyp.farmingupgrade;
-
-import org.bukkit.*;
-import org.bukkit.block.Block;
-import org.bukkit.block.BlockState;
-import org.bukkit.block.data.Ageable;
-import org.bukkit.block.data.BlockData;
-import org.bukkit.block.data.type.Farmland;
-import org.bukkit.enchantments.Enchantment;
-import org.bukkit.entity.Player;
-import org.bukkit.event.*;
-import org.bukkit.event.block.*;
-import org.bukkit.event.player.PlayerInteractEvent;
-import org.bukkit.inventory.ItemStack;
-import org.bukkit.inventory.meta.Damageable;
-import org.bukkit.inventory.meta.ItemMeta;
-import org.bukkit.plugin.java.JavaPlugin;
-
-import java.util.*;
-
-public class FarmingUpgrade extends JavaPlugin implements Listener {
-
- private Random random;
-
- /**
- * A map of hoes and their ranges.
- */
- private Map toolMaterials;
-
- private Set cropMaterials;
-
- @Override
- public void onEnable() {
- this.getServer().getPluginManager().registerEvents(this, this);
-
- random = new Random();
-
- toolMaterials = new HashMap<>();
- toolMaterials.put(Material.WOODEN_HOE, 0);
- toolMaterials.put(Material.STONE_HOE, 0);
- toolMaterials.put(Material.GOLDEN_HOE, 1);
- toolMaterials.put(Material.IRON_HOE, 1);
- toolMaterials.put(Material.DIAMOND_HOE, 2);
-
- cropMaterials = new HashSet<>();
- cropMaterials.add(Material.BEETROOTS);
- cropMaterials.add(Material.CARROTS);
- cropMaterials.add(Material.NETHER_WART);
- cropMaterials.add(Material.POTATOES);
- cropMaterials.add(Material.WHEAT);
-
- super.onEnable();
- }
-
- @Override
- public void onDisable() {
- super.onDisable();
- }
-
- /**
- * A PlayerInteractEvent is called for Farmland when it is trampled by a player. The result of this
- * event is to call a BlockFadeEvent afterwards, therefore we will not cancel it
- *
- * @param e
- */
- @EventHandler(priority = EventPriority.MONITOR)
- public void onFarmlandTrample(PlayerInteractEvent e) {
- Player p;
- if (!e.isCancelled()) {
- Block block = e.getClickedBlock();
- if (block != null && e.getClickedBlock().getType() == Material.FARMLAND && e.getAction() == Action.PHYSICAL) {
- Block crop = block.getRelative(0, 1, 0);
- if (cropMaterials.contains(crop.getType())) {
- crop.getWorld().spawnParticle(Particle.BLOCK_CRACK, crop.getLocation().add(0.5, 0.5, 0.5), 200, crop.getBlockData());
- crop.getWorld().playSound(crop.getLocation().add(0.5, 0.5, 0.5), Sound.BLOCK_CROP_BREAK, 1, 1);
- crop.setType(crop.getType());
- }
- }
- }
- }
-
- /**
- * A BlockFadeEvent is called for a Farmland block with a moisture level of 0 when Minecraft
- * wants to turn it into Dirt. It is also called when a player tramples (jumps on) a Farmland block.
- * We do not want Farmland to dry into Dirt so we will cancel this event for Farmland.
- *
- * @param e The event.
- */
- @EventHandler(priority = EventPriority.LOWEST)
- public void onFarmlandDry(BlockFadeEvent e) {
- if (!(e instanceof UpgradedBlockFadeEvent)) {
- // Check that the fading block is farmland.
- Block block = e.getBlock();
- if (block.getType() == Material.FARMLAND) {
- Block above = block.getRelative(0, 1, 0);
- if (cropMaterials.contains(above.getType()) || above.getType() == Material.AIR) {
- e.setCancelled(true);
- farmlandChangeMoisture(block);
- }
- }
- }
- }
-
- /**
- * Overwrite the Vanilla mechanics by cancelling all Farmland MoistureChangeEvents and
- * implementing a custom handler.
- *
- * @param e
- */
- @EventHandler(priority = EventPriority.LOWEST)
- public void onFarmlandDry(MoistureChangeEvent e) {
- if (!(e instanceof UpgradedMoistureChangeEvent)) {
- Block block = e.getBlock();
- if (block.getType() == Material.FARMLAND) {
- Block above = block.getRelative(0, 1, 0);
- if (cropMaterials.contains(above.getType()) || above.getType() == Material.AIR) {
- e.setCancelled(true);
- farmlandChangeMoisture(block);
- }
- }
- }
- }
-
- public void farmlandChangeMoisture(Block block) {
- if (block.getType() == Material.FARMLAND) {
- BlockState state = block.getState();
- determineMoisture(state);
- if (state.getType() == Material.FARMLAND) {
- UpgradedMoistureChangeEvent event = new UpgradedMoistureChangeEvent(block, state);
- this.getServer().getPluginManager().callEvent(event);
- if (!event.isCancelled()) {
- state.update(true);
- }
- } else {
- UpgradedBlockFadeEvent event = new UpgradedBlockFadeEvent(block, state);
- this.getServer().getPluginManager().callEvent(event);
- if (!event.isCancelled()) {
- state.update(true);
- }
- }
- }
- }
-
- public void determineMoisture(BlockState state) {
- Material aboveType = state.getBlock().getRelative(0, 1, 0).getType();
- if (aboveType == Material.AIR || cropMaterials.contains(aboveType)) {
- if (isHydrated(state.getBlock(), 4, 0, -2)) {
- BlockData data = state.getBlockData();
- Farmland farmland = (Farmland) data;
- farmland.setMoisture(Math.min(farmland.getMoisture() + 1, farmland.getMaximumMoisture()));
- state.setBlockData(data);
- } else {
- BlockData data = state.getBlockData();
- Farmland farmland = (Farmland) data;
- if (farmland.getMoisture() == 0) {
- //state.setType(Material.DIRT);
- } else {
- farmland.setMoisture(Math.max(farmland.getMoisture() - 1, 0));
- state.setBlockData(data);
- }
- }
- } else {
- state.setType(Material.DIRT);
- }
- }
-
- /**
- * Calculate the drops from a broken crop. (Currently not used).
- *
- * @param itemStack The tool used to harvest the crop.
- * @param block The crop.
- * @param replant If the crop is replanted, one seed is removed from the drops.
- * @return The drops of this crop.
- */
- public Set cropCalculateDrops(ItemStack itemStack, Block block, boolean replant) {
- Set drops = new HashSet<>();
- // If broken with a hoe, Fortune is applied.
- boolean hoe = itemStack != null && toolMaterials.containsKey(itemStack.getType());
- Optional maybeGrown = isGrown(block);
- boolean grown = maybeGrown.isPresent() && maybeGrown.get() == true;
- int fortune = itemStack != null ? itemStack.getEnchantmentLevel(Enchantment.LOOT_BONUS_BLOCKS) : 0;
- Material cropType = block.getType();
- // Beetroots
- if (cropType == Material.BEETROOTS) {
- int beetroots = 0;
- int beetrootSeeds = 1;
- if (replant) {
- beetrootSeeds--;
- }
- if (grown) {
- beetroots++;
- if (hoe) {
- double beetrootChance = 0.25 + Math.min(0.15 * fortune, 0.45);
- if (random.nextFloat() < beetrootChance) {
- beetroots++;
- }
- // Chance to get an extra beetroot seed.
- // Fortune 0: 0.5%, Fortune 1: 1%, Fortune 2: 1.5%, Fortune >=3: 2%.
- double seedChance = 0.005 + Math.min(0.005 * fortune, 0.015);
- if (random.nextFloat() < seedChance) {
- beetrootSeeds++;
- }
- } else {
- double beetrootChance = 0.25;
- if (random.nextFloat() < beetrootChance) {
- beetroots++;
- }
- double seedChance = 0.005;
- if (random.nextFloat() < seedChance) {
- beetrootSeeds++;
- }
- }
- }
- if (beetroots > 0) {
- drops.add(new ItemStack(Material.BEETROOT, beetroots));
- }
- if (beetrootSeeds > 0) {
- drops.add(new ItemStack(Material.BEETROOT_SEEDS, beetrootSeeds));
- }
- // Carrots
- } else if (cropType == Material.CARROTS) {
- int carrots = 1;
- if (replant) {
- carrots--;
- }
- if (grown) {
- if (hoe) {
- double chance = 0.40 + Math.min(0.20 * fortune, 0.60);
- if (random.nextFloat() < chance) {
- carrots++;
- }
- } else {
- double chance = 0.40;
- if (random.nextFloat() < chance) {
- carrots++;
- }
- }
- }
- if (carrots > 0) {
- drops.add(new ItemStack(Material.CARROT, carrots));
- }
- // Netherwart
- } else if (cropType == Material.NETHER_WART) {
- int netherwart = 1;
- if (replant) {
- netherwart--;
- }
- if (grown) {
- if (hoe) {
- double chance = 0.40 + Math.min(0.10 * fortune, 0.30);
- if (random.nextFloat() < chance) {
- netherwart++;
- }
- } else {
- double chance = 0.40;
- if (random.nextFloat() < chance) {
- netherwart++;
- }
- }
- }
- if (netherwart > 0) {
- drops.add(new ItemStack(Material.NETHER_WART, netherwart));
- }
- // Carrots
- } else if (cropType == Material.POTATOES) {
- int potatoes = 1;
- if (replant) {
- potatoes--;
- }
- if (grown) {
- if (hoe) {
- double chance = 0.60 + Math.min(0.10 * fortune, 0.30);
- if (random.nextFloat() < chance) {
- potatoes++;
- }
- } else {
- double chance = 0.60;
- if (random.nextFloat() < chance) {
- potatoes++;
- }
- }
- }
- if (potatoes > 0) {
- drops.add(new ItemStack(Material.POTATO, potatoes));
- }
- // Wheat
- } else if (cropType == Material.WHEAT) {
- int wheat = 0;
- int seeds = 1;
- if (replant) {
- seeds--;
- }
- if (grown) {
- wheat++;
- if (hoe) {
- double wheat2Chance = 0.50 + Math.min(0.50 * fortune, 0.50);
- if (random.nextFloat() < wheat2Chance) {
- wheat++;
- }
- double wheat3Chance = 0.10 + Math.min(0.10 * fortune, 0.10);
- if (random.nextFloat() < wheat3Chance) {
- wheat++;
- }
- double wheat4Chance = Math.min(0.10 * fortune, 0.30);
- if (random.nextFloat() < wheat4Chance) {
- wheat++;
- }
- double seedChance = 0.05 + Math.min(0.10 * fortune, 0.30);
- if (random.nextFloat() < seedChance) {
- seeds++;
- }
- } else {
- double wheat2Chance = 0.50;
- if (random.nextFloat() < wheat2Chance) {
- wheat++;
- }
- double wheat3Chance = 0.10;
- if (random.nextFloat() < wheat3Chance) {
- wheat++;
- }
- double seedChance = 0.05;
- if (random.nextFloat() < seedChance) {
- seeds++;
- }
- }
- }
- if (wheat > 0) {
- drops.add(new ItemStack(Material.WHEAT, wheat));
- }
- if (seeds > 0) {
- drops.add(new ItemStack(Material.WHEAT_SEEDS, seeds));
- }
- }
- return drops;
- }
-
- /**
- * Determine if a block has water in its vicinity.
- *
- * @param block The centre block.
- * @param radius The horizontal radius (of a square circle) to search within.
- * @param highest The greatest height to search in, relative to the block.
- * @param lowest The lowest height to search in, relative to the block.
- * @return If there is water in the searched region.
- */
- public boolean isHydrated(Block block, int radius, int highest, int lowest) {
- int i = -radius;
- while (i <= radius) {
- int k = -radius;
- while (k <= radius) {
- int j = lowest;
- while (j <= highest) {
- if (block.getRelative(i, j, k).getType() == Material.WATER) {
- return true;
- }
- j++;
- }
- k++;
- }
- i++;
- }
- return false;
- }
-
- /**
- * If a player breaks a crop with a hoe, handle this event manually. Find the adjacent crops
- * and call custom UpgradedBlockBreakEvents on the to give other plugins a chance to catch them.
- *
- * Since this is a mechanic the event should be caught and cancelled as early as possible (LOWEST priority).
- * Then we can dispatch new events that we can control the outcome of ourselves.
- */
- @EventHandler(priority = EventPriority.LOWEST)
- public void onFarm(BlockBreakEvent e) {
- if (!(e instanceof UpgradedBlockBreakEvent)) {
- Player player = e.getPlayer();
- Block block = e.getBlock();
- // Handle breaking of crops.
- if (cropMaterials.contains(block.getType())) {
- ItemStack tool = player.getInventory().getItemInMainHand();
- // If broken by a hoe, all crops within range are harvested and automatically replanted.
- if (toolMaterials.containsKey(tool.getType())) {
- e.setCancelled(true);
- // Calculate the radius of the hoe sweep.
- // Radius is affected by hoe material and the Efficiency enchantment (1 radius per 2 levels).
- int range = Math.min(7, toolMaterials.get(tool.getType()) + tool.getEnchantmentLevel(Enchantment.DIG_SPEED) / 2);
- // Get the adjacent crops in range.
- Set adjacentCrops = new HashSet<>();
- adjacentCrops.add(block);
- int radius = 1;
- while (radius <= range) {
- adjacentCrops.addAll(findRadiallyAdjacentMaterials(cropMaterials, block, radius));
- radius++;
- }
- // For every crop block, simulate a BlockBreakEvent for other plugins to react to.
- for (Block crop : adjacentCrops) {
- // Only break crops that are fully grown.
- Optional grown = isGrown(crop);
- if (grown.isPresent() && grown.get() == true) {
- // Call an event that is handled by the plugin.
- UpgradedBlockBreakEvent sweepEvent = new UpgradedBlockBreakEvent(crop, player);
- this.getServer().getPluginManager().callEvent(sweepEvent);
- if (!sweepEvent.isCancelled()) {
- // Get the state of the crop before it is broken, and drop.
- BlockState state = crop.getState();
- // Send a drop event indicating the dropped items.
- // TODO: Maybe call BlockDropItemEvent here.
- if (player.getGameMode() == GameMode.SURVIVAL || player.getGameMode() == GameMode.ADVENTURE) {
- crop.breakNaturally(tool);
- damageTool(player, tool, 1);
- } else {
- crop.setType(Material.AIR);
- }
- // Plant a new crop.
- crop.setType(state.getType());
- // Apply damage to the hoe if in survival or adventure mode.
- }
- }
- }
- }
- }
- }
- }
-
- /**
- * Apply damage to a player's item. Does nothing if the item is not Damageable.
- * Also checks that the Player is in Survival or Adventure mode before applying damage.
- *
- * @param player The player whose tool might take damage.
- * @param tool The item to take damage.
- * @param damage The amount of damage to apply.
- */
- public void damageTool(Player player, ItemStack tool, int damage) {
- if (player.getGameMode() == GameMode.SURVIVAL || player.getGameMode() == GameMode.ADVENTURE || tool.getItemMeta().isUnbreakable()) {
- // Calculate the chance of the tool taking damage with the standard Minecraft formula,
- // which depends on the level of the Unbreaking enchantment.
- double damageChance = 1.0 / (tool.getEnchantmentLevel(Enchantment.DURABILITY) + 1.0);
- if (random.nextFloat() < damageChance) {
- boolean destroyed = damageTool(tool, damage);
- if (destroyed) {
- player.spawnParticle(Particle.ITEM_CRACK, player.getLocation(), 1, tool);
- player.playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1, 1);
- tool.setAmount(tool.getAmount() - 1);
- }
- }
- }
- }
-
- /**
- * Apply damage to a tool. Does nothing if the item is not Damageable.
- * If a player is in creative mode, their tools probably should not take damage.
- *
- * @param tool The item to take damage.
- * @param damage The amount of damage to apply.
- * @return If the tool reaches zero or less durability.
- */
- public boolean damageTool(ItemStack tool, int damage) {
- ItemMeta meta = tool.getItemMeta();
- if (meta instanceof Damageable) {
- Damageable damageable = (Damageable) meta;
- damageable.setDamage(damageable.getDamage() + damage);
- tool.setItemMeta(meta);
- return damageable.getDamage() >= tool.getType().getMaxDurability();
- }
- return false;
- }
-
- /**
- * Check if a block is fully grown.
- *
- * @param block The block.
- * @return If the block is fully grown or not. Empty if the block is not Ageable.
- */
- public Optional isGrown(Block block) {
- BlockData data = block.getBlockData();
- if (data instanceof Ageable) {
- Ageable ageable = (Ageable) data;
- return Optional.of(ageable.getAge() == ageable.getMaximumAge());
- } else {
- return Optional.empty();
- }
- }
-
- /**
- * In a ring centred on a block with the given radius, locate the blocks whose material is one of the given types.
- *
- * @param materials The materials to search for.
- * @param centre The centre block.
- * @param radius The radius of the ring.
- * @return The blocks in the ring whose material matches one of those searched for.
- */
- public Set findRadiallyAdjacentMaterials(Collection materials, Block centre, int radius) {
- Set ring = new HashSet<>();
- // Centre coordinates.
- World world = centre.getWorld();
- int x = centre.getX();
- int y = centre.getY();
- int z = centre.getZ();
- // Relative to centre coordinates.
- int i = -radius;
- int k = -radius;
- // Iterate over the columns in the given radius.
- while (i < radius) {
- Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
- block.ifPresent(ring::add);
- i++;
- }
- while (k < radius) {
- Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
- block.ifPresent(ring::add);
- k++;
- }
- while (i > -radius) {
- Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
- block.ifPresent(ring::add);
- i--;
- }
- while (k > -radius) {
- Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
- block.ifPresent(ring::add);
- k--;
- }
- return ring;
- }
-
- /**
- * Find the highest block that has a material of one of the given types.
- *
- * @param materials The materials to search for.
- * @param world The world to search in.
- * @param x Block x coordinate.
- * @param z Block z coordinate.
- * @param highest Highest y coordinate.
- * @param lowest Lowest y coordinate.
- * @return The highest block of one of the materials in the column, otherwise empty.
- */
- public Optional findHighestMaterial(Collection materials, World world, int x, int z, int highest, int lowest) {
- int y = highest;
- while (y >= lowest) {
- Block block = world.getBlockAt(x, y, z);
- if (materials.contains(block.getType())) {
- return Optional.of(block);
- }
- y--;
- }
- return Optional.empty();
- }
-
-}
+package no.hyp.farmingupgrade;
+
+import com.google.common.collect.Lists;
+import org.bukkit.*;
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockState;
+import org.bukkit.block.data.Ageable;
+import org.bukkit.block.data.BlockData;
+import org.bukkit.block.data.type.Farmland;
+import org.bukkit.configuration.ConfigurationSection;
+import org.bukkit.enchantments.Enchantment;
+import org.bukkit.entity.Item;
+import org.bukkit.entity.Player;
+import org.bukkit.event.*;
+import org.bukkit.event.block.*;
+import org.bukkit.event.player.PlayerInteractEvent;
+import org.bukkit.inventory.ItemStack;
+import org.bukkit.inventory.meta.Damageable;
+import org.bukkit.inventory.meta.ItemMeta;
+import org.bukkit.plugin.java.JavaPlugin;
+
+import java.nio.file.Path;
+import java.nio.file.Paths;
+import java.util.*;
+
+public class FarmingUpgrade extends JavaPlugin implements Listener {
+
+ private Thread watcherThread;
+
+ private Path path;
+
+ private Random random;
+
+ /**
+ * A map of hoes and their ranges.
+ */
+ private Map toolMaterials;
+
+ private Map cropMaterials;
+
+ private final String CONFIGURATION_TRAMPLE_CROPS = "trampleCrops";
+
+ private final String CONFIGURATION_HYDRATION_UPGRADE = "hydrationUpgrade";
+
+ private final String CONFIGURATION_HYDRATION_RANGE = "hydrationRange";
+
+ private final String CONFIGURATION_HYDRATION_DEPTH = "hydrationDepth";
+
+ private final String CONFIGURATION_DRY_FARMLAND = "dryFarmland";
+
+ private final String CONFIGURATION_HOE_UPGRADE = "hoeUpgrade";
+
+ private final String CONFIGURATION_HOE_REPLANT = "hoeReplant";
+
+ @Override
+ public void onEnable() {
+ this.saveDefaultConfig();
+ this.getServer().getPluginManager().registerEvents(this, this);
+
+ random = new Random();
+
+ toolMaterials = new HashMap<>();
+ toolMaterials.put(Material.WOODEN_HOE, 0);
+ toolMaterials.put(Material.STONE_HOE, 0);
+ toolMaterials.put(Material.GOLDEN_HOE, 1);
+ toolMaterials.put(Material.IRON_HOE, 1);
+ toolMaterials.put(Material.DIAMOND_HOE, 2);
+
+ cropMaterials = new HashMap<>();
+ cropMaterials.put(Material.BEETROOTS, new CropType(Material.BEETROOTS, Material.BEETROOT_SEEDS));
+ cropMaterials.put(Material.CARROTS, new CropType(Material.CARROTS, Material.CARROT));
+ cropMaterials.put(Material.NETHER_WART, new CropType(Material.NETHER_WART, Material.NETHER_WART));
+ cropMaterials.put(Material.POTATOES, new CropType(Material.POTATOES, Material.POTATO));
+ cropMaterials.put(Material.WHEAT, new CropType(Material.WHEAT, Material.WHEAT_SEEDS));
+
+ this.path = Paths.get(this.getDataFolder().getPath());
+ configurationWatcherEnable();
+ super.onEnable();
+ }
+
+ @Override
+ public void onDisable() {
+ configurationWatcherDisable();
+ super.onDisable();
+ }
+
+ /**
+ * Start/restart the configuration watcher thread.
+ */
+ public void configurationWatcherEnable() {
+ //
+ this.configurationWatcherDisable();
+ this.watcherThread = new Thread(new ConfigurationWatcher(this, this.path));
+ this.watcherThread.start();
+ }
+
+ /**
+ * Stop the configuration watcher thread.
+ */
+ public void configurationWatcherDisable() {
+ if (this.watcherThread != null) {
+ this.watcherThread.interrupt();
+ }
+ }
+
+ /**
+ * A PlayerInteractEvent is called for Farmland when it is trampled by a player. The result of this
+ * event is to call a BlockFadeEvent afterwards.
+ *
+ * @param e
+ */
+ @EventHandler(priority = EventPriority.LOWEST)
+ public void onFarmlandTrample(PlayerInteractEvent e) {
+ if (!(e instanceof UpgradedPlayerInteractEvent)) {
+ Block farmland = e.getClickedBlock();
+ if (farmland != null && e.getClickedBlock().getType() == Material.FARMLAND && e.getAction() == Action.PHYSICAL) {
+ // Cancel to handle manually.
+ e.setUseInteractedBlock(Event.Result.DENY);
+ // Trample crops or trample Farmland.
+ if (this.getConfig().getBoolean(CONFIGURATION_TRAMPLE_CROPS, true)) {
+ // Trample the crop above the farmland.
+ Block crop = farmland.getRelative(0, 1, 0);
+ if (cropMaterials.containsKey(crop.getType())) {
+ // Send an InteractEvent for the trampled crop.
+ UpgradedPlayerInteractEvent trampleEvent = new UpgradedPlayerInteractEvent(e.getPlayer(), e.getAction(), e.getItem(), crop, e.getBlockFace());
+ this.getServer().getPluginManager().callEvent(trampleEvent);
+ if (trampleEvent.useInteractedBlock() == Event.Result.ALLOW) {
+ // Calculate the state of the crop after being trampled.
+ BlockState oldState = crop.getState();
+ BlockState state = crop.getState();
+ state.setType(Material.AIR);
+ state.setType(crop.getType());
+ // Send a BlockFadeEvent to indicate the crop being reset.
+ UpgradedBlockFadeEvent fadeEvent = new UpgradedBlockFadeEvent(crop, state);
+ this.getServer().getPluginManager().callEvent(fadeEvent);
+ if (!fadeEvent.isCancelled()) {
+ state.update(true);
+ breakBlockEffect(crop, oldState, Sound.BLOCK_CROP_BREAK);
+ }
+ }
+ }
+ } else {
+ // Send an InteractEvent for the trampled Farmland.
+ UpgradedPlayerInteractEvent trampleEvent = new UpgradedPlayerInteractEvent(e.getPlayer(), e.getAction(), e.getItem(), farmland, e.getBlockFace());
+ this.getServer().getPluginManager().callEvent(trampleEvent);
+ if (trampleEvent.useInteractedBlock() == Event.Result.ALLOW) {
+ // Calculate the state of the Farmland after being trampled.
+ BlockState state = farmland.getState();
+ state.setType(Material.DIRT);
+ // Send a BlockFadeEvent to indicate the Farmland turning to Dirt.
+ UpgradedBlockFadeEvent fadeEvent = new UpgradedBlockFadeEvent(farmland, state);
+ this.getServer().getPluginManager().callEvent(fadeEvent);
+ if (!fadeEvent.isCancelled()) {
+ // Move the player up from the Farmland so they do not get stuck in the Dirt.
+ Player player = e.getPlayer();
+ Location location = player.getLocation();
+ Location blockLocation = farmland.getRelative(0, 1, 0).getLocation();
+ if (location.getY() < blockLocation.getY()) {
+ location.setY(blockLocation.getY());
+ player.teleport(location);
+ }
+ state.update(true);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ @EventHandler(priority = EventPriority.MONITOR)
+ public void onCropGrow(BlockGrowEvent e) {
+ if (!e.isCancelled()) {
+ Block below = e.getBlock().getRelative(0, -1, 0);
+ if (below.getType() == Material.FARMLAND) {
+ farmlandUpgradedChangeMoisture(below);
+ }
+ }
+ }
+
+ /**
+ * A BlockFadeEvent is called for a Farmland block with a moisture level of 0 when Minecraft
+ * wants to turn it into Dirt. It is also called when a player tramples (jumps on) a Farmland block.
+ * We do not want Farmland to dry into Dirt so we will cancel this event for Farmland.
+ *
+ * @param e The event.
+ */
+ @EventHandler(priority = EventPriority.LOWEST)
+ public void onFarmlandDry(BlockFadeEvent e) {
+ if (!(e instanceof UpgradedBlockFadeEvent)) {
+ // Check that the fading block is farmland.
+ Block farmland = e.getBlock();
+ if (farmland.getType() == Material.FARMLAND) {
+ // Check if using upgraded hydration mechanics.
+ if (this.getConfig().getBoolean(CONFIGURATION_HYDRATION_UPGRADE, true)) {
+ e.setCancelled(true);
+ farmlandUpgradedChangeMoisture(farmland);
+ } else {
+ Block above = farmland.getRelative(0, 1, 0);
+ if (!configDryFarmland()) {
+ if (cropMaterials.containsKey(above.getType()) || above.getType() == Material.AIR) {
+ e.setCancelled(true);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /**
+ * Overwrite the Vanilla mechanics by cancelling all Farmland MoistureChangeEvents and
+ * implementing a custom handler.
+ *
+ * @param e
+ */
+ @EventHandler(priority = EventPriority.LOWEST)
+ public void onFarmlandMoistureChange(MoistureChangeEvent e) {
+ if (!(e instanceof UpgradedMoistureChangeEvent)) {
+ if (this.getConfig().getBoolean(CONFIGURATION_HYDRATION_UPGRADE, true)) {
+ Block block = e.getBlock();
+ if (block.getType() == Material.FARMLAND) {
+ e.setCancelled(true);
+ farmlandUpgradedChangeMoisture(block);
+ }
+ }
+ }
+ }
+
+ public void farmlandUpgradedChangeMoisture(Block farmland) {
+ if (farmland.getType() == Material.FARMLAND) {
+ BlockState state = farmland.getState();
+ farmlandDetermineUpgradedMoisture(state);
+ if (state.getType() == Material.FARMLAND) {
+ UpgradedMoistureChangeEvent event = new UpgradedMoistureChangeEvent(farmland, state);
+ this.getServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ state.update(true);
+ }
+ } else {
+ UpgradedBlockFadeEvent event = new UpgradedBlockFadeEvent(farmland, state);
+ this.getServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ state.update(true);
+ }
+ }
+ }
+ }
+
+ public void farmlandDetermineUpgradedMoisture(BlockState state) {
+ Material aboveType = state.getBlock().getRelative(0, 1, 0).getType();
+ if (aboveType == Material.AIR || cropMaterials.containsKey(aboveType)) {
+ ConfigurationSection configuration = this.getConfig();
+ int range = configuration.getInt(CONFIGURATION_HYDRATION_RANGE, 4);
+ int depth = configuration.getInt(CONFIGURATION_HYDRATION_DEPTH, 2);
+ if (isHydrated(state.getBlock(), range, 0, -depth)) {
+ BlockData data = state.getBlockData();
+ Farmland farmland = (Farmland) data;
+ farmland.setMoisture(Math.min(farmland.getMoisture() + 1, farmland.getMaximumMoisture()));
+ state.setBlockData(data);
+ } else {
+ BlockData data = state.getBlockData();
+ Farmland farmland = (Farmland) data;
+ if (farmland.getMoisture() <= 0) {
+ if (configDryFarmland()) {
+ state.setType(Material.DIRT);
+ }
+ } else {
+ farmland.setMoisture(Math.max(farmland.getMoisture() - 1, 0));
+ state.setBlockData(data);
+ }
+ }
+ } else {
+ state.setType(Material.DIRT);
+ }
+ }
+
+ /**
+ * Calculate the drops from a broken crop. (Currently not used).
+ *
+ * @param itemStack The tool used to harvest the crop.
+ * @param block The crop.
+ * @param replant If the crop is replanted, one seed is removed from the drops.
+ * @return The drops of this crop.
+ */
+ public Set cropCalculateDrops(ItemStack itemStack, Block block, boolean replant) {
+ Set drops = new HashSet<>();
+ // If broken with a hoe, Fortune is applied.
+ boolean hoe = itemStack != null && toolMaterials.containsKey(itemStack.getType());
+ Optional maybeGrown = isGrown(block);
+ boolean grown = maybeGrown.isPresent() && maybeGrown.get() == true;
+ int fortune = itemStack != null ? itemStack.getEnchantmentLevel(Enchantment.LOOT_BONUS_BLOCKS) : 0;
+ Material cropType = block.getType();
+ // Beetroots
+ if (cropType == Material.BEETROOTS) {
+ int beetroots = 0;
+ int beetrootSeeds = 1;
+ if (replant) {
+ beetrootSeeds--;
+ }
+ if (grown) {
+ beetroots++;
+ if (hoe) {
+ double beetrootChance = 0.25 + Math.min(0.15 * fortune, 0.45);
+ if (random.nextFloat() < beetrootChance) {
+ beetroots++;
+ }
+ // Chance to get an extra beetroot seed.
+ // Fortune 0: 0.5%, Fortune 1: 1%, Fortune 2: 1.5%, Fortune >=3: 2%.
+ double seedChance = 0.005 + Math.min(0.005 * fortune, 0.015);
+ if (random.nextFloat() < seedChance) {
+ beetrootSeeds++;
+ }
+ } else {
+ double beetrootChance = 0.25;
+ if (random.nextFloat() < beetrootChance) {
+ beetroots++;
+ }
+ double seedChance = 0.005;
+ if (random.nextFloat() < seedChance) {
+ beetrootSeeds++;
+ }
+ }
+ }
+ if (beetroots > 0) {
+ drops.add(new ItemStack(Material.BEETROOT, beetroots));
+ }
+ if (beetrootSeeds > 0) {
+ drops.add(new ItemStack(Material.BEETROOT_SEEDS, beetrootSeeds));
+ }
+ // Carrots
+ } else if (cropType == Material.CARROTS) {
+ int carrots = 1;
+ if (replant) {
+ carrots--;
+ }
+ if (grown) {
+ if (hoe) {
+ double chance = 0.40 + Math.min(0.20 * fortune, 0.60);
+ if (random.nextFloat() < chance) {
+ carrots++;
+ }
+ } else {
+ double chance = 0.40;
+ if (random.nextFloat() < chance) {
+ carrots++;
+ }
+ }
+ }
+ if (carrots > 0) {
+ drops.add(new ItemStack(Material.CARROT, carrots));
+ }
+ // Netherwart
+ } else if (cropType == Material.NETHER_WART) {
+ int netherwart = 1;
+ if (replant) {
+ netherwart--;
+ }
+ if (grown) {
+ if (hoe) {
+ double chance = 0.40 + Math.min(0.10 * fortune, 0.30);
+ if (random.nextFloat() < chance) {
+ netherwart++;
+ }
+ } else {
+ double chance = 0.40;
+ if (random.nextFloat() < chance) {
+ netherwart++;
+ }
+ }
+ }
+ if (netherwart > 0) {
+ drops.add(new ItemStack(Material.NETHER_WART, netherwart));
+ }
+ // Carrots
+ } else if (cropType == Material.POTATOES) {
+ int potatoes = 1;
+ if (replant) {
+ potatoes--;
+ }
+ if (grown) {
+ if (hoe) {
+ double chance = 0.60 + Math.min(0.10 * fortune, 0.30);
+ if (random.nextFloat() < chance) {
+ potatoes++;
+ }
+ } else {
+ double chance = 0.60;
+ if (random.nextFloat() < chance) {
+ potatoes++;
+ }
+ }
+ }
+ if (potatoes > 0) {
+ drops.add(new ItemStack(Material.POTATO, potatoes));
+ }
+ // Wheat
+ } else if (cropType == Material.WHEAT) {
+ int wheat = 0;
+ int seeds = 1;
+ if (replant) {
+ seeds--;
+ }
+ if (grown) {
+ wheat++;
+ if (hoe) {
+ double wheat2Chance = 0.50 + Math.min(0.50 * fortune, 0.50);
+ if (random.nextFloat() < wheat2Chance) {
+ wheat++;
+ }
+ double wheat3Chance = 0.10 + Math.min(0.10 * fortune, 0.10);
+ if (random.nextFloat() < wheat3Chance) {
+ wheat++;
+ }
+ double wheat4Chance = Math.min(0.10 * fortune, 0.30);
+ if (random.nextFloat() < wheat4Chance) {
+ wheat++;
+ }
+ double seedChance = 0.05 + Math.min(0.10 * fortune, 0.30);
+ if (random.nextFloat() < seedChance) {
+ seeds++;
+ }
+ } else {
+ double wheat2Chance = 0.50;
+ if (random.nextFloat() < wheat2Chance) {
+ wheat++;
+ }
+ double wheat3Chance = 0.10;
+ if (random.nextFloat() < wheat3Chance) {
+ wheat++;
+ }
+ double seedChance = 0.05;
+ if (random.nextFloat() < seedChance) {
+ seeds++;
+ }
+ }
+ }
+ if (wheat > 0) {
+ drops.add(new ItemStack(Material.WHEAT, wheat));
+ }
+ if (seeds > 0) {
+ drops.add(new ItemStack(Material.WHEAT_SEEDS, seeds));
+ }
+ }
+ return drops;
+ }
+
+ /**
+ * Determine if a block has water in its vicinity.
+ *
+ * @param block The centre block.
+ * @param radius The horizontal radius (of a square circle) to search within.
+ * @param highest The greatest height to search in, relative to the block.
+ * @param lowest The lowest height to search in, relative to the block.
+ * @return If there is water in the searched region.
+ */
+ public boolean isHydrated(Block block, int radius, int highest, int lowest) {
+ int i = -radius;
+ while (i <= radius) {
+ int k = -radius;
+ while (k <= radius) {
+ int j = lowest;
+ while (j <= highest) {
+ if (block.getRelative(i, j, k).getType() == Material.WATER) {
+ return true;
+ }
+ j++;
+ }
+ k++;
+ }
+ i++;
+ }
+ return false;
+ }
+
+ /**
+ * If a player breaks a crop with a hoe, handle this event manually. Find the adjacent crops
+ * and call custom UpgradedBlockBreakEvents on the to give other plugins a chance to catch them.
+ *
+ * Since this is a mechanic the event should be caught and cancelled as early as possible (LOWEST priority).
+ * Then we can dispatch new events that we can control the outcome of ourselves.
+ */
+ @EventHandler(priority = EventPriority.LOWEST)
+ public void onFarm(BlockBreakEvent e) {
+ if (this.getConfig().getBoolean(CONFIGURATION_HOE_UPGRADE, true)) {
+ if (!(e instanceof UpgradedBlockBreakEvent)) {
+ Player player = e.getPlayer();
+ Block block = e.getBlock();
+ // Handle breaking of crops.
+ if (cropMaterials.containsKey(block.getType())) {
+ ItemStack tool = player.getInventory().getItemInMainHand();
+ // If broken by a hoe, all crops within range are harvested and automatically replanted.
+ if (toolMaterials.containsKey(tool.getType())) {
+ e.setCancelled(true);
+ // Calculate the radius of the hoe sweep.
+ // Radius is affected by hoe material and the Efficiency enchantment (1 radius per 2 levels).
+ int range = Math.min(7, toolMaterials.get(tool.getType()) + tool.getEnchantmentLevel(Enchantment.DIG_SPEED) / 2);
+ // Get the adjacent crops in range.
+ Set adjacentCrops = new HashSet<>();
+ adjacentCrops.add(block);
+ int radius = 1;
+ while (radius <= range) {
+ adjacentCrops.addAll(findRadiallyAdjacentMaterials(cropMaterials.keySet(), block, radius));
+ radius++;
+ }
+ // For every crop block, simulate a BlockBreakEvent for other plugins to react to.
+ for (Block crop : adjacentCrops) {
+ // Only break crops that are fully grown.
+ Optional grown = isGrown(crop);
+ if (grown.isPresent() && grown.get() == true) {
+ // Call an event that is handled by the plugin.
+ UpgradedBlockBreakEvent sweepEvent = new UpgradedBlockBreakEvent(crop, player);
+ this.getServer().getPluginManager().callEvent(sweepEvent);
+ if (!sweepEvent.isCancelled()) {
+ // Get the state of the harvested crop.
+ BlockState state = crop.getState();
+ Collection itemDrops = crop.getDrops(tool);
+ // Break the crop and spawn effects.
+ breakBlockEffect(crop, state, Sound.BLOCK_CROP_BREAK);
+ crop.setType(Material.AIR);
+ // Damage the player's tool if they are in survival.
+ damageTool(player, tool, 1);
+ boolean replant = false;
+ GameMode mode = player.getGameMode();
+ if (mode == GameMode.CREATIVE && this.getConfig().getBoolean(CONFIGURATION_HOE_REPLANT, true)) {
+ replant = true;
+ }
+ if (sweepEvent.isDropItems() && mode != GameMode.CREATIVE) {
+ // Calculate the drops from the crop.
+ List- drops = new ArrayList<>();
+ Material seed = cropMaterials.get(state.getType()).getSeed();
+ for (ItemStack itemDrop : itemDrops) {
+ // If replanting is enabled, and a seed is not found yet, search for one in this ItemStack.
+ if (this.getConfig().getBoolean(CONFIGURATION_HOE_REPLANT, true) && !replant) {
+ int amount = itemDrop.getAmount();
+ if (itemDrop.getType() == seed && amount >= 1) {
+ itemDrop.setAmount(amount - 1);
+ replant = true;
+ }
+ }
+ drops.add(crop.getWorld().dropItemNaturally(crop.getLocation(), itemDrop));
+ }
+ // Drop the items and send an event.
+ List
- copy = Lists.newArrayList(drops);
+ BlockDropItemEvent dropEvent = new BlockDropItemEvent(crop, state, player, copy);
+ this.getServer().getPluginManager().callEvent(dropEvent);
+ // Clear all items from the copy if the event is cancelled.
+ if (dropEvent.isCancelled()) {
+ copy.clear();
+ }
+ // Kill those items that were removed from the copied drop list.
+ for (Item drop : drops) {
+ if (!copy.contains(drop)) {
+ drop.remove();
+ }
+ }
+ }
+ // Use a seed to replant the crop.
+ if (replant) {
+ crop.setType(state.getType());
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ public void breakBlockEffect(Location location, BlockState state, Sound sound) {
+ location.getWorld().spawnParticle(Particle.BLOCK_CRACK, location, 50, 0.5, 0.5, 0.1, state.getBlockData());
+ location.getWorld().playSound(location, sound, 1, 1);
+ }
+
+ public void breakBlockEffect(Block block, BlockState state, Sound sound) {
+ breakBlockEffect(block.getLocation().clone().add(0.5, 0.5, 0.5), state, sound);
+ }
+
+ /**
+ * Apply damage to a player's item. Does nothing if the item is not Damageable.
+ * Also checks that the Player is in Survival or Adventure mode before applying damage.
+ *
+ * @param player The player whose tool might take damage.
+ * @param tool The item to take damage.
+ * @param damage The amount of damage to apply.
+ */
+ public void damageTool(Player player, ItemStack tool, int damage) {
+ if (player.getGameMode() == GameMode.SURVIVAL || player.getGameMode() == GameMode.ADVENTURE || tool.getItemMeta().isUnbreakable()) {
+ // Calculate the chance of the tool taking damage with the standard Minecraft formula,
+ // which depends on the level of the Unbreaking enchantment.
+ double damageChance = 1.0 / (tool.getEnchantmentLevel(Enchantment.DURABILITY) + 1.0);
+ if (random.nextFloat() < damageChance) {
+ boolean destroyed = damageTool(tool, damage);
+ if (destroyed) {
+ player.spawnParticle(Particle.ITEM_CRACK, player.getLocation(), 1, tool);
+ player.playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1, 1);
+ tool.setAmount(tool.getAmount() - 1);
+ }
+ }
+ }
+ }
+
+ /**
+ * Apply damage to a tool. Does nothing if the item is not Damageable.
+ * If a player is in creative mode, their tools probably should not take damage.
+ *
+ * @param tool The item to take damage.
+ * @param damage The amount of damage to apply.
+ * @return If the tool reaches zero or less durability.
+ */
+ public boolean damageTool(ItemStack tool, int damage) {
+ ItemMeta meta = tool.getItemMeta();
+ if (meta instanceof Damageable) {
+ Damageable damageable = (Damageable) meta;
+ damageable.setDamage(damageable.getDamage() + damage);
+ tool.setItemMeta(meta);
+ return damageable.getDamage() >= tool.getType().getMaxDurability();
+ }
+ return false;
+ }
+
+ /**
+ * Check if a block is fully grown.
+ *
+ * @param block The block.
+ * @return If the block is fully grown or not. Empty if the block is not Ageable.
+ */
+ public Optional isGrown(Block block) {
+ BlockData data = block.getBlockData();
+ if (data instanceof Ageable) {
+ Ageable ageable = (Ageable) data;
+ return Optional.of(ageable.getAge() == ageable.getMaximumAge());
+ } else {
+ return Optional.empty();
+ }
+ }
+
+ /**
+ * In a ring centred on a block with the given radius, locate the blocks whose material is one of the given types.
+ *
+ * @param materials The materials to search for.
+ * @param centre The centre block.
+ * @param radius The radius of the ring.
+ * @return The blocks in the ring whose material matches one of those searched for.
+ */
+ public Set findRadiallyAdjacentMaterials(Collection materials, Block centre, int radius) {
+ Set ring = new HashSet<>();
+ // Centre coordinates.
+ World world = centre.getWorld();
+ int x = centre.getX();
+ int y = centre.getY();
+ int z = centre.getZ();
+ // Relative to centre coordinates.
+ int i = -radius;
+ int k = -radius;
+ // Iterate over the columns in the given radius.
+ while (i < radius) {
+ Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
+ block.ifPresent(ring::add);
+ i++;
+ }
+ while (k < radius) {
+ Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
+ block.ifPresent(ring::add);
+ k++;
+ }
+ while (i > -radius) {
+ Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
+ block.ifPresent(ring::add);
+ i--;
+ }
+ while (k > -radius) {
+ Optional block = findHighestMaterial(materials, world, x + i, z + k, y + radius, y - radius);
+ block.ifPresent(ring::add);
+ k--;
+ }
+ return ring;
+ }
+
+ /**
+ * Find the highest block that has a material of one of the given types.
+ *
+ * @param materials The materials to search for.
+ * @param world The world to search in.
+ * @param x Block x coordinate.
+ * @param z Block z coordinate.
+ * @param highest Highest y coordinate.
+ * @param lowest Lowest y coordinate.
+ * @return The highest block of one of the materials in the column, otherwise empty.
+ */
+ public Optional findHighestMaterial(Collection materials, World world, int x, int z, int highest, int lowest) {
+ int y = highest;
+ while (y >= lowest) {
+ Block block = world.getBlockAt(x, y, z);
+ if (materials.contains(block.getType())) {
+ return Optional.of(block);
+ }
+ y--;
+ }
+ return Optional.empty();
+ }
+
+ private boolean configDryFarmland() {
+ return this.getConfig().getBoolean(CONFIGURATION_DRY_FARMLAND, false);
+ }
+
+}
diff --git a/src/main/java/no/hyp/farmingupgrade/UpgradedBlockBreakEvent.java b/src/main/java/no/hyp/farmingupgrade/UpgradedBlockBreakEvent.java
index 8e99792..0ec3ede 100644
--- a/src/main/java/no/hyp/farmingupgrade/UpgradedBlockBreakEvent.java
+++ b/src/main/java/no/hyp/farmingupgrade/UpgradedBlockBreakEvent.java
@@ -1,13 +1,13 @@
-package no.hyp.farmingupgrade;
-
-import org.bukkit.block.Block;
-import org.bukkit.entity.Player;
-import org.bukkit.event.block.BlockBreakEvent;
-
-public class UpgradedBlockBreakEvent extends BlockBreakEvent {
-
- public UpgradedBlockBreakEvent(Block block, Player player) {
- super(block, player);
- }
-
-}
+package no.hyp.farmingupgrade;
+
+import org.bukkit.block.Block;
+import org.bukkit.entity.Player;
+import org.bukkit.event.block.BlockBreakEvent;
+
+public class UpgradedBlockBreakEvent extends BlockBreakEvent {
+
+ public UpgradedBlockBreakEvent(Block block, Player player) {
+ super(block, player);
+ }
+
+}
diff --git a/src/main/java/no/hyp/farmingupgrade/UpgradedBlockFadeEvent.java b/src/main/java/no/hyp/farmingupgrade/UpgradedBlockFadeEvent.java
index a328a93..2cea50f 100644
--- a/src/main/java/no/hyp/farmingupgrade/UpgradedBlockFadeEvent.java
+++ b/src/main/java/no/hyp/farmingupgrade/UpgradedBlockFadeEvent.java
@@ -1,13 +1,13 @@
-package no.hyp.farmingupgrade;
-
-import org.bukkit.block.Block;
-import org.bukkit.block.BlockState;
-import org.bukkit.event.block.BlockFadeEvent;
-
-public class UpgradedBlockFadeEvent extends BlockFadeEvent {
-
- public UpgradedBlockFadeEvent(Block block, BlockState newState) {
- super(block, newState);
- }
-
-}
+package no.hyp.farmingupgrade;
+
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockState;
+import org.bukkit.event.block.BlockFadeEvent;
+
+public class UpgradedBlockFadeEvent extends BlockFadeEvent {
+
+ public UpgradedBlockFadeEvent(Block block, BlockState newState) {
+ super(block, newState);
+ }
+
+}
diff --git a/src/main/java/no/hyp/farmingupgrade/UpgradedMoistureChangeEvent.java b/src/main/java/no/hyp/farmingupgrade/UpgradedMoistureChangeEvent.java
index 4041ffa..6c0bb75 100644
--- a/src/main/java/no/hyp/farmingupgrade/UpgradedMoistureChangeEvent.java
+++ b/src/main/java/no/hyp/farmingupgrade/UpgradedMoistureChangeEvent.java
@@ -1,13 +1,13 @@
-package no.hyp.farmingupgrade;
-
-import org.bukkit.block.Block;
-import org.bukkit.block.BlockState;
-import org.bukkit.event.block.MoistureChangeEvent;
-
-public class UpgradedMoistureChangeEvent extends MoistureChangeEvent {
-
- public UpgradedMoistureChangeEvent(Block block, BlockState newState) {
- super(block, newState);
- }
-
-}
+package no.hyp.farmingupgrade;
+
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockState;
+import org.bukkit.event.block.MoistureChangeEvent;
+
+public class UpgradedMoistureChangeEvent extends MoistureChangeEvent {
+
+ public UpgradedMoistureChangeEvent(Block block, BlockState newState) {
+ super(block, newState);
+ }
+
+}
diff --git a/src/main/java/no/hyp/farmingupgrade/UpgradedPlayerInteractEvent.java b/src/main/java/no/hyp/farmingupgrade/UpgradedPlayerInteractEvent.java
new file mode 100644
index 0000000..4ddc7b0
--- /dev/null
+++ b/src/main/java/no/hyp/farmingupgrade/UpgradedPlayerInteractEvent.java
@@ -0,0 +1,21 @@
+package no.hyp.farmingupgrade;
+
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockFace;
+import org.bukkit.entity.Player;
+import org.bukkit.event.block.Action;
+import org.bukkit.event.player.PlayerInteractEvent;
+import org.bukkit.inventory.EquipmentSlot;
+import org.bukkit.inventory.ItemStack;
+
+public class UpgradedPlayerInteractEvent extends PlayerInteractEvent {
+
+ public UpgradedPlayerInteractEvent(Player who, Action action, ItemStack item, Block clickedBlock, BlockFace clickedFace) {
+ super(who, action, item, clickedBlock, clickedFace);
+ }
+
+ public UpgradedPlayerInteractEvent(Player who, Action action, ItemStack item, Block clickedBlock, BlockFace clickedFace, EquipmentSlot hand) {
+ super(who, action, item, clickedBlock, clickedFace, hand);
+ }
+
+}
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml
new file mode 100644
index 0000000..9bc4018
--- /dev/null
+++ b/src/main/resources/config.yml
@@ -0,0 +1,26 @@
+# FarmingUpgrade Configuration
+
+# Configuration version. Do not change.
+version: 1
+
+# Crops are trampled instead of Farmland.
+trampleCrops: true
+
+# Use upgraded water search to hydrate Farmland. Disable to use Vanilla hydration.
+hydrationUpgrade: true
+
+# The horizontal radius from a Farmland to look for water. Vanilla has a radius of 4.
+hydrationRange: 4
+
+# The number of blocks under the Farmland to look for water. Set to 0 to only search on the same level. Vanilla has
+# a depth of 0.
+hydrationDepth: 2
+
+# Farmland that is not hydrated will eventually turn to Dirt. true in Vanilla.
+dryFarmland: false
+
+# Enable upgraded hoes that only break fully grown crops, and has a range.
+hoeUpgrade: true
+
+# If hoeUpgrade is enabled, this controls whether crops are automatically replanted after being destroyed by a hoe.
+hoeReplant: true
\ No newline at end of file
diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml
index 1304654..c55cbd6 100644
--- a/src/main/resources/plugin.yml
+++ b/src/main/resources/plugin.yml
@@ -1,6 +1,6 @@
-name: FarmingUpgrade
-author: Torm
-description: Upgraded farming mechanics.
-version: 1.0.0
-main: no.hyp.farmingupgrade.FarmingUpgrade
+name: FarmingUpgrade
+author: Torm
+description: Upgraded farming mechanics.
+version: 1.1.0
+main: no.hyp.farmingupgrade.FarmingUpgrade
api-version: 1.13
\ No newline at end of file