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In function RiverMap:RecreateNewLakes(), the validList is often zero. Looks as though function RiverMap:GetValidFlows(junction) doesn't return anything.
Map Script: length of valid list 0
Runtime Error: C:\Users\aurel\Documents\My Games\Sid Meier's Civilization VI\Mods\PerfectWorld6\Map\PerfectWorld6.lua:1861: Bad assumption made. Lake outflow has less than 1 or more than 2 valid flows
stack traceback:
[C]: in function 'error'
C:\Users\aurel\Documents\My Games\Sid Meier's Civilization VI\Mods\PerfectWorld6\Map\PerfectWorld6.lua:1861: in function 'RiverMap:RecreateNewLakes'
C:\Users\aurel\Documents\My Games\Sid Meier's Civilization VI\Mods\PerfectWorld6\Map\PerfectWorld6.lua:337: in function 'GenerateMap'
[C]: in function '(anonymous)'
Lua callstack:
Runtime Error: Call to GenerateMap() had errors
stack traceback:
[C]: in function '(anonymous)'
The text was updated successfully, but these errors were encountered:
Frequent error.
In function RiverMap:RecreateNewLakes(), the validList is often zero. Looks as though function RiverMap:GetValidFlows(junction) doesn't return anything.
Map Script: length of valid list 0
Runtime Error: C:\Users\aurel\Documents\My Games\Sid Meier's Civilization VI\Mods\PerfectWorld6\Map\PerfectWorld6.lua:1861: Bad assumption made. Lake outflow has less than 1 or more than 2 valid flows
stack traceback:
[C]: in function 'error'
C:\Users\aurel\Documents\My Games\Sid Meier's Civilization VI\Mods\PerfectWorld6\Map\PerfectWorld6.lua:1861: in function 'RiverMap:RecreateNewLakes'
C:\Users\aurel\Documents\My Games\Sid Meier's Civilization VI\Mods\PerfectWorld6\Map\PerfectWorld6.lua:337: in function 'GenerateMap'
[C]: in function '(anonymous)'
Lua callstack:
Runtime Error: Call to GenerateMap() had errors
stack traceback:
[C]: in function '(anonymous)'
The text was updated successfully, but these errors were encountered: