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Water physics #121

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in0finite opened this issue Mar 10, 2022 · 0 comments
Open

Water physics #121

in0finite opened this issue Mar 10, 2022 · 0 comments
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feature New feature good first issue Good for newcomers

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@in0finite
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in0finite commented Mar 10, 2022

Implement water physics - water should push all bodies that touch it. Some bodies will float on top, some will sink down.

Each vehicle has percentage submerged defined in data files.

Water script already has the ability to generate colliders (as triggers). Objects that are able to interact with the water should detect collision with trigger and apply appropriate force.

When object collides with water, emit some water particles.

Maybe first search for already finished solution online.

@in0finite in0finite added good first issue Good for newcomers feature New feature labels Mar 10, 2022
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feature New feature good first issue Good for newcomers
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