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Implement pickups #99

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in0finite opened this issue Jan 2, 2021 · 0 comments
Open

Implement pickups #99

in0finite opened this issue Jan 2, 2021 · 0 comments
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feature New feature good first issue Good for newcomers importing Related to importing orginal game assets into Unity

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@in0finite
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in0finite commented Jan 2, 2021

Pickups should be static map objects.

They should detect collision with peds, and allow peds to pick them up. Probably limit this to players' peds only.

Collision detection can be done using trigger colliders. The same way as it's done for ENEX objects.

Pickups are located in interior level 13.

Once they are picked up, there should be a cool off period during which they don't spawn again.

For now, we only need these types of pickup:

  • weapon
  • health
@in0finite in0finite added feature New feature importing Related to importing orginal game assets into Unity labels Jan 2, 2021
@in0finite in0finite added the good first issue Good for newcomers label Jan 28, 2021
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Labels
feature New feature good first issue Good for newcomers importing Related to importing orginal game assets into Unity
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