-
Notifications
You must be signed in to change notification settings - Fork 8
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Update example appmanifest to Defold 1.9.2
- Loading branch information
1 parent
9ad656c
commit 8d2e948
Showing
1 changed file
with
36 additions
and
36 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,71 +1,71 @@ | ||
platforms: | ||
armv7-ios: | ||
context: | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null] | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
arm64-ios: | ||
context: | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null] | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
x86_64-ios: | ||
context: | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null] | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
armv7-android: | ||
context: | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null] | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
arm64-android: | ||
context: | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null] | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
arm64-osx: | ||
context: | ||
excludeLibs: [liveupdate, graphics_transcoder_basisu, basis_transcoder, profilerext, record, vpx, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [liveupdate_null, graphics_transcoder_null, profilerext_null, record_null, physics_null] | ||
excludeLibs: [liveupdate, graphics_transcoder_basisu, basis_transcoder, profilerext, record, vpx, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [liveupdate_null, graphics_transcoder_null, profilerext_null, record_null, physics_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
x86_64-osx: | ||
context: | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null] | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
x86_64-linux: | ||
context: | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null] | ||
excludeLibs: [profilerext, record, vpx, liveupdate, graphics_transcoder_basisu, basis_transcoder, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
libs: [physics_null, profilerext_null, record_null, liveupdate_null, graphics_transcoder_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
x86-win32: | ||
context: | ||
excludeLibs: [libgraphics_transcoder_basisu, libbasis_transcoder, libprofilerext, librecord, vpx, libliveupdate, libphysics, libLinearMath, libBulletDynamics, libBulletCollision, libBox2D, libscript_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
excludeLibs: [libgraphics_transcoder_basisu, libbasis_transcoder, libprofilerext, librecord, vpx, libliveupdate, libphysics, libLinearMath, libBulletDynamics, libBulletCollision, libBox2D, libscript_box2d, libgamesys_model, libgamesys_rig, librig, libimage] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
symbols: [] | ||
libs: [libgraphics_transcoder_null.lib, libphysics_null.lib, libprofilerext_null.lib, librecord_null.lib, libliveupdate_null.lib] | ||
libs: [libgraphics_transcoder_null.lib, libphysics_null.lib, libprofilerext_null.lib, librecord_null.lib, libliveupdate_null.lib, libgamesys_rig_null.lib, libgamesys_model_null.lib, librig_null.lib, libimage_null.lib] | ||
linkFlags: [] | ||
x86_64-win32: | ||
context: | ||
excludeLibs: [libgraphics_transcoder_basisu, libbasis_transcoder, libprofilerext, librecord, vpx, libliveupdate, libphysics, libLinearMath, libBulletDynamics, libBulletCollision, libBox2D, libscript_box2d] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
excludeLibs: [libgraphics_transcoder_basisu, libbasis_transcoder, libprofilerext, librecord, vpx, libliveupdate, libphysics, libLinearMath, libBulletDynamics, libBulletCollision, libBox2D, libscript_box2d, libgamesys_model, libgamesys_rig, librig, libimage] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
symbols: [] | ||
libs: [libgraphics_transcoder_null.lib, libphysics_null.lib, libprofilerext_null.lib, librecord_null.lib, libliveupdate_null.lib] | ||
libs: [libgraphics_transcoder_null.lib, libphysics_null.lib, libprofilerext_null.lib, librecord_null.lib, libliveupdate_null.lib, libgamesys_rig_null.lib, libgamesys_model_null.lib, librig_null.lib, libimage_null.lib] | ||
linkFlags: [] | ||
js-web: | ||
context: | ||
excludeLibs: [graphics_transcoder_basisu, basis_transcoder, profilerext, record, vpx, liveupdate, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeLibs: [graphics_transcoder_basisu, basis_transcoder, profilerext, record, vpx, liveupdate, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeJsLibs: [] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
symbols: [] | ||
libs: [graphics_transcoder_null, physics_null, profilerext_null, record_null, liveupdate_null] | ||
libs: [graphics_transcoder_null, physics_null, profilerext_null, record_null, liveupdate_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
linkFlags: [] | ||
wasm-web: | ||
context: | ||
excludeLibs: [graphics_transcoder_basisu, basis_transcoder, profilerext, record, vpx, liveupdate, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d] | ||
excludeLibs: [graphics_transcoder_basisu, basis_transcoder, profilerext, record, vpx, liveupdate, physics, LinearMath, BulletDynamics, BulletCollision, Box2D, script_box2d, gamesys_model, gamesys_rig, rig, image] | ||
excludeJsLibs: [] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt] | ||
excludeSymbols: [ProfilerExt, ScriptBox2DExt, ScriptModelExt, ScriptImageExt] | ||
symbols: [] | ||
libs: [graphics_transcoder_null, physics_null, profilerext_null, record_null, liveupdate_null] | ||
libs: [graphics_transcoder_null, physics_null, profilerext_null, record_null, liveupdate_null, gamesys_rig_null, gamesys_model_null, rig_null, image_null] | ||
linkFlags: [] |