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0.01AnimationBoids.csproj
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0.01AnimationBoids.csproj
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{6A0AFB1F-8219-4A08-85F7-B7F19B66AC16}</ProjectGuid>
<Configuration>Debug</Configuration>
<Platform>x86</Platform>
<OutputType>Library</OutputType>
<RootNamespace>VVVV.Nodes</RootNamespace>
<AssemblyName>0.01AnimationBoids</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<OutputPath>bin\Debug\</OutputPath>
<DebugSymbols>True</DebugSymbols>
<DebugType>Full</DebugType>
<Optimize>False</Optimize>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ReferencePath>$(VVVV45)\bin\managed\</ReferencePath>
<StartProgram>$(VVVV45)\vvvv.exe</StartProgram>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Windows.Forms" />
<Reference Include="VVVV.Core" />
<Reference Include="VVVV.PluginInterfaces" />
<Reference Include="VVVV.Utils" />
</ItemGroup>
<ItemGroup>
<Compile Include="C0_01AnimationBoidsNode.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
</Project>