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Running the same SYCL program is successful on an Intel integrated GPU and fails with "warp address misaligned" on an Nvidia GPU. Is the SYCL source file required to be modified to fix the runtime error ?
It is odd to me that the value of the "counter" needs to be aligned at 4 bytes for the line "dummySpace[counter++] = ((char*)integerInput)[i];" as dummySpace is a byte array.
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Running the same SYCL program is successful on an Intel integrated GPU and fails with "warp address misaligned" on an Nvidia GPU. Is the SYCL source file required to be modified to fix the runtime error ?
The question posted at
https://forums.developer.nvidia.com/t/what-is-a-warp-misaligned-address-error-kernel-debugging/18477/2
shows an example of misaligned address.
It is odd to me that the value of the "counter" needs to be aligned at 4 bytes for the line "dummySpace[counter++] = ((char*)integerInput)[i];" as dummySpace is a byte array.
Thanks
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