-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathquest.ts
95 lines (84 loc) · 2.25 KB
/
quest.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
class Quest {
constructor() {
this.quest = CreateQuest();
}
destroy(): void {
DestroyQuest(this.quest);
}
quest: quest;
setTitle(title: string): void {
QuestSetTitle(this.quest, title);
}
setDescription(description: string): void {
QuestSetDescription(this.quest, description);
}
setIconPath(iconPath: string): void {
QuestSetIconPath(this.quest, iconPath);
}
required(): boolean {
return IsQuestRequired(this.quest);
}
setRequired(required: boolean): void {
QuestSetRequired(this.quest, required);
}
completed(): boolean {
return IsQuestCompleted(this.quest);
}
setCompleted(completed: boolean): void {
QuestSetCompleted(this.quest, completed);
}
discovered(): boolean {
return IsQuestDiscovered(this.quest);
}
setDiscovered(discovered: boolean): void {
QuestSetDiscovered(this.quest, discovered);
}
failed(): boolean {
return IsQuestFailed(this.quest);
}
setFailed(failed: boolean): void {
QuestSetFailed(this.quest, failed);
}
enabled(): boolean {
return IsQuestEnabled(this.quest);
}
setEnabled(enabled: boolean): void {
QuestSetEnabled(this.quest, enabled);
}
flashDialogButton(): void {
FlashQuestDialogButton()
}
forceDialogUpdate(): void {
ForceQuestDialogUpdate()
}
}
class QuestItem {
static create(whichQuest : Quest): QuestItem {
return new QuestItem(QuestCreateItem(whichQuest.quest));
}
constructor(item: questitem) {
this.item = item;
}
item: questitem;
setDescription(description: string): void {
QuestItemSetDescription(this.item, description);
}
completed(): boolean {
return IsQuestItemCompleted(this.item);
}
setCompleted(completed: boolean): void {
QuestItemSetCompleted(this.item, completed);
}
}
class DefeatCondition {
constructor() {
this.cond = CreateDefeatCondition();
}
destroy(): void {
DestroyDefeatCondition(this.cond);
}
cond: defeatcondition;
setDescription(description: string): void {
DefeatConditionSetDescription(this.cond, description);
}
}