diff --git a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTask.java b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTask.java
index bf36b133..6f946180 100644
--- a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTask.java
+++ b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTask.java
@@ -23,7 +23,7 @@
import java.time.Duration;
/**
- * 轻量可控的延时任务,任务到达指定时间后会执行、任务可取消、任务可增加延时时间
+ * 轻量可控的延时任务,任务到达指定时间后会执行、任务可取消、任务可增加延时时间
*
* @author 渔民小镇
* @date 2024-09-01
diff --git a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskKit.java b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskKit.java
index d5a48c31..78e395bb 100644
--- a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskKit.java
+++ b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskKit.java
@@ -35,7 +35,7 @@
*/
@UtilityClass
public class DelayTaskKit {
-
+ /** 轻量可控延时任务域接口 */
@Getter
DelayTaskRegion delayTaskRegion = new SimpleDelayTaskRegion();
@@ -47,7 +47,7 @@ public class DelayTaskKit {
public void setDelayTaskRegion(DelayTaskRegion delayTaskRegion) {
Objects.requireNonNull(delayTaskRegion);
- DelayTaskRegion delayTaskRegionOld = DelayTaskKit.delayTaskRegion;
+ var delayTaskRegionOld = DelayTaskKit.delayTaskRegion;
DelayTaskKit.delayTaskRegion = delayTaskRegion;
if (delayTaskRegionOld instanceof DelayTaskRegionEnhance stop) {
@@ -60,8 +60,8 @@ public void setDelayTaskRegion(DelayTaskRegion delayTaskRegion) {
*
* @param taskId taskId
*/
- public void cancelDelayTask(String taskId) {
- delayTaskRegion.cancelDelayTask(taskId);
+ public void cancel(String taskId) {
+ delayTaskRegion.cancel(taskId);
}
/**
@@ -70,8 +70,8 @@ public void cancelDelayTask(String taskId) {
* @param taskId taskId
* @return Optional DelayTask
*/
- public Optional optionalDelayTask(String taskId) {
- return delayTaskRegion.optionalDelayTask(taskId);
+ public Optional optional(String taskId) {
+ return delayTaskRegion.optional(taskId);
}
/**
@@ -80,8 +80,8 @@ public Optional optionalDelayTask(String taskId) {
* @param taskId taskId
* @param consumer 给定操作
*/
- public void ifPresentDelayTask(String taskId, Consumer consumer) {
- DelayTaskKit.optionalDelayTask(taskId).ifPresent(consumer);
+ public void ifPresent(String taskId, Consumer consumer) {
+ DelayTaskKit.optional(taskId).ifPresent(consumer);
}
/**
diff --git a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskRegion.java b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskRegion.java
index 0857f31a..b53ee663 100644
--- a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskRegion.java
+++ b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskRegion.java
@@ -37,21 +37,21 @@ public interface DelayTaskRegion {
* @param taskId taskId
* @return DelayTask Optional
*/
- Optional optionalDelayTask(String taskId);
+ Optional optional(String taskId);
/**
* 根据 taskId 取消可控延时任务的执行。
*
* @param taskId taskId
*/
- void cancelDelayTask(String taskId);
+ void cancel(String taskId);
/**
* 统计当前延时任务的数量
*
* @return 当前延时任务数量
*/
- int countDelayTask();
+ int count();
/**
* 创建一个可控的延时任务,并设置任务监听回调。
diff --git a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/InternalDelayAbout.java b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/InternalDelayAbout.java
index 41c84492..2a9a6842 100644
--- a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/InternalDelayAbout.java
+++ b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/InternalDelayAbout.java
@@ -84,8 +84,8 @@ final class DelayIntervalTaskListener implements IntervalTaskListener {
@Override
public void onUpdate() {
- delayTaskRegion.forEach(task -> {
- Executor executor = task.getExecutor();
+ this.delayTaskRegion.forEach(task -> {
+ var executor = task.getExecutor();
if (Objects.nonNull(executor)) {
executor.execute(() -> extractedFlowTaskListener(task));
@@ -99,7 +99,7 @@ private void extractedFlowTaskListener(DelayTaskExecutor task) {
try {
// 移除不活跃的延时任务
if (!task.isActive()) {
- delayTaskRegion.cancelDelayTask(task.getTaskId());
+ this.delayTaskRegion.cancel(task.getTaskId());
return;
}
@@ -139,15 +139,15 @@ public boolean isActive() {
@Override
public void cancel() {
- if (isActive()) {
+ if (this.isActive()) {
this.active.set(false);
- this.delayTaskRegion.cancelDelayTask(taskId);
+ this.delayTaskRegion.cancel(this.taskId);
}
}
@Override
public long getMillis() {
- long sum = this.timeMillis.sum();
+ var sum = this.timeMillis.sum();
return sum < 0 ? 0 : sum;
}
@@ -193,7 +193,7 @@ public Executor getExecutor() {
@Override
public DelayTask task() {
if (this.isActive()) {
- delayTaskRegion.runDelayTask(this);
+ this.delayTaskRegion.runDelayTask(this);
}
return this;
@@ -202,8 +202,8 @@ public DelayTask task() {
@Override
public String toString() {
return "SimpleDelayTask{" +
- "taskId='" + taskId + '\'' +
- ", active=" + active +
+ "taskId='" + this.taskId + '\'' +
+ ", active=" + this.active +
", timeMillis=" + getMillis() +
'}';
}
@@ -222,7 +222,7 @@ class SimpleDelayTaskRegion implements DelayTaskRegion, DelayTaskRegionEnhance {
@Override
public void forEach(Consumer consumer) {
- taskMap.values().forEach(consumer);
+ this.taskMap.values().forEach(consumer);
}
@Override
@@ -231,20 +231,21 @@ public void runDelayTask(DelayTaskExecutor delayTaskExecutor) {
}
@Override
- public Optional optionalDelayTask(String taskId) {
- return Optional.ofNullable(this.taskMap.get(taskId));
+ public Optional optional(String taskId) {
+ var task = this.taskMap.get(taskId);
+ return Optional.ofNullable(task);
}
@Override
- public void cancelDelayTask(String taskId) {
- var task = taskMap.remove(taskId);
+ public void cancel(String taskId) {
+ var task = this.taskMap.remove(taskId);
if (Objects.nonNull(task) && task.isActive()) {
task.cancel();
}
}
@Override
- public int countDelayTask() {
+ public int count() {
return this.taskMap.size();
}
@@ -279,7 +280,7 @@ final class DebugDelayTask extends SimpleDelayTask {
@Override
public void onUpdate() {
super.onUpdate();
- log.info("剩余任务数量 {},{}", this.delayTaskRegion.countDelayTask(), this);
+ log.info("剩余任务数量 {},{}", this.delayTaskRegion.count(), this);
}
@Override
@@ -293,10 +294,10 @@ public boolean triggerUpdate() {
@Override
public String toString() {
return "DebugDelayTask{" +
- "taskId='" + taskId + '\'' +
- ", active=" + active +
- ", timeMillis=" + timeMillis +
- ", sumMillis=" + sumMillis +
+ "taskId='" + this.taskId + '\'' +
+ ", active=" + this.active +
+ ", timeMillis=" + this.timeMillis +
+ ", sumMillis=" + this.sumMillis +
"} ";
}
}
diff --git a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/package-info.java b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/package-info.java
index 667fbade..c634d472 100644
--- a/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/package-info.java
+++ b/common/common-micro-kit/src/main/java/com/iohao/game/common/kit/concurrent/timer/delay/package-info.java
@@ -135,7 +135,7 @@
*
* log.info("0.5 秒后, 因为满足某个业务条件, 不想执行定时任务了");
* TimeUnit.MILLISECONDS.sleep(500);
- * DelayTaskKit.cancelDelayTask(taskId); // 通过 taskId 取消任务
+ * DelayTaskKit.cancel(taskId); // 通过 taskId 取消任务
* }
*
* @Test
@@ -151,14 +151,14 @@
* .task(); // 启动任务
*
* // 在后续的业务中,可以通过 taskId 查找该延时任务
- * Optional optionalDelayTask = DelayTaskKit.optionalDelayTask(newTaskId);
+ * Optional optionalDelayTask = DelayTaskKit.optional(newTaskId);
* if (optionalDelayTask.isPresent()) {
* DelayTask delayTask = optionalDelayTask.get();
* log.info("{}", delayTask);
* }
*
* // 通过 taskId 查找延时任务,存在则执行给定逻辑
- * DelayTaskKit.ifPresentDelayTask(newTaskId, delayTask -> {
+ * DelayTaskKit.ifPresent(newTaskId, delayTask -> {
* delayTask.plusTimeMillis(500); // 增加 0.5 秒的延时时间
* });
* }
diff --git a/common/common-micro-kit/src/test/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskTest.java b/common/common-micro-kit/src/test/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskTest.java
index 47b66a66..416f54d1 100644
--- a/common/common-micro-kit/src/test/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskTest.java
+++ b/common/common-micro-kit/src/test/java/com/iohao/game/common/kit/concurrent/timer/delay/DelayTaskTest.java
@@ -31,7 +31,7 @@ public void setUp() {
@After
public void tearDown() throws Exception {
TimeUnit.SECONDS.sleep(3);
- log.info("--------剩余任务数量 {}", delayTaskRegion.countDelayTask());
+ log.info("--------剩余任务数量 {}", delayTaskRegion.count());
}
@Test
@@ -146,7 +146,7 @@ public void cancelDelayTask() throws InterruptedException {
// 启动任务
.task();
- Assert.assertEquals(1, delayTaskRegion.countDelayTask());
+ Assert.assertEquals(1, delayTaskRegion.count());
log.info("0.5 秒后, 因为满足某个业务条件, 不想执行定时任务了");
TimeUnit.MILLISECONDS.sleep(500);
@@ -154,7 +154,7 @@ public void cancelDelayTask() throws InterruptedException {
delayTask.cancel();
Assert.assertFalse(delayTask.isActive());
- Assert.assertEquals(0, delayTaskRegion.countDelayTask());
+ Assert.assertEquals(0, delayTaskRegion.count());
// -----------取消 - 延时任务;通过 taskId 来取消-----------
@@ -168,14 +168,14 @@ public void cancelDelayTask() throws InterruptedException {
// 启动任务
.task();
- Assert.assertEquals(1, delayTaskRegion.countDelayTask());
+ Assert.assertEquals(1, delayTaskRegion.count());
log.info("0.5 秒后, 因为满足某个业务条件, 不想执行定时任务了");
TimeUnit.MILLISECONDS.sleep(500);
// 通过 taskId 取消任务
- DelayTaskKit.cancelDelayTask(taskId);
+ DelayTaskKit.cancel(taskId);
- Assert.assertEquals(0, delayTaskRegion.countDelayTask());
+ Assert.assertEquals(0, delayTaskRegion.count());
}
@Test
@@ -189,14 +189,14 @@ public void optionalDelayTask() {
.task();
// 在后续的业务中,可以通过 taskId 查找该延时任务
- Optional optionalDelayTask = DelayTaskKit.optionalDelayTask(newTaskId);
+ Optional optionalDelayTask = DelayTaskKit.optional(newTaskId);
if (optionalDelayTask.isPresent()) {
DelayTask delayTask = optionalDelayTask.get();
log.info("{}", delayTask);
}
// 通过 taskId 查找延时任务,存在则执行给定逻辑
- DelayTaskKit.ifPresentDelayTask(newTaskId, delayTask -> {
+ DelayTaskKit.ifPresent(newTaskId, delayTask -> {
delayTask.plusTimeMillis(500); // 增加 0.5 秒的延时时间
});
}