diff --git a/tips/TIP-0040/constraints.md b/tips/TIP-0040/constraints.md index e0f2be1f4..e19985e13 100644 --- a/tips/TIP-0040/constraints.md +++ b/tips/TIP-0040/constraints.md @@ -58,8 +58,8 @@ By definition, we have that $\text{Final Target Rewards Rate}$ is $$ \begin{align*} -&\text{Final Target Rewards Rate}=\text{Token Supply} * \text{Reward To Generation Ratio}\\ -* &\text{Generation Rate} * 2^{\text{Slots per Epoch Exp}-\text{Generation Rate Exp}} +& \text{Final Target Rewards Rate} = \text{Token Supply} * \text{Reward To Generation Ratio}\\ +& * \text{Generation Rate} * 2^{\text{Slots per Epoch Exp}-\text{Generation Rate Exp}} \end{align*} $$ @@ -68,7 +68,7 @@ Then, the Maximum Mana supply in the bootstrapping phase is $$ \begin{align*} &\text{Max Mana Supply Bootstrapping}\\ -&=\text{Token Supply}*\text{Generation Rate} * 2^{\text{Slots per Epoch Exp}-\text{Generation Rate Exp}}\\ +&=\text{Token Supply} * \text{Generation Rate} * 2^{\text{Slots per Epoch Exp}-\text{Generation Rate Exp}}\\ &\left(\text{Reward To Generation Ratio} * \frac{1}{-\log(\text{Decay per Epoch})} * \text{Max to Target Ratio}\right.\\ +&\left.\frac{1}{1-\text{Decay per Epoch}}\right)\\ &\leq \text{Token Supply} * \text{Generation Rate} * 2^{\text{Slots per Epoch Exp}-\text{Generation Rate Exp}}\\