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[Bug] Priest Render Crash in Villages #536
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Here is my latest.log for this crash. |
Same thing, in my case the crash happened a few minutes after entering the village and now it crashes inmediately after joining the game. I'll now try to isolate the mod and see if the crash persists |
I was able to reproduce the same/similar crash reliable in new worlds. And will add my own crash report on this one: Observed behaviour: Steps to reproduce:
Server Type Single Player Other mods irons_spellbooks-1.21-3.4.4-all.jar Notes: Temporary fixes: |
This is a known issue with geckolib and glowing entities |
@iron431 are you referring to the issue I'm having or the second issue posted by Sloner42? If it's the issue I'm having is there a solution in the works on their end that you've been made aware of? I'm curious because at this point its making the game unplayable. I encounter it within an hour or so each time I start a new world. I was mining and accidentally went under a village and got it this morning. The only corrective action I can think of is to disable village generation or disable mob spawns for all glowing mobs. |
generally, all bufferbuilding issues track down to the same root problem with geckolib. it is in the works of being fixed but requires rewriting a lot of their backend. glowing is one known cause, although it sounds like ars nouveau also can trigger it when a mob in contained in a jar. ultimately, it is a finicky issue and a result of the general instability of modded 1.21 |
Awesome, thanks for the update, I imagine the ATM team is tracking but if they are not, I'll update my issue over there so that they are aware. |
Did you solve it? I have the same problem |
Me too exept that the priest house doesn't even spawn |
Observed behaviour
The game crashes with the following error when loading a village with a Priest:
The game crashed whilst rendering entity in world
Error: java.lang.IllegalStateException: Not building!
Not entirely sure what the cause is, as I cannot get close enough to see the Priests. This is in ATM 10 0.33 and 0.32, I've reported the issue to their team as well.
Expected behaviour
Enter a village with Priest and not crash.
Steps to reproduce
Server Type
Single Player
Crashlog
https://gist.github.com/Syndrous/03d034aad6f33d1304367812b3de33be
Iron's Spells N Spellbooks version
1.21.1-3.4.4
Forge version
NeoForge: 21.1.8
Other mods
No response
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