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v1.20.1-3.3.0

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@iron431 iron431 released this 17 Jul 01:28
· 23 commits to 1.19.2 since this release

Additions

Changes

  • Large Balance Changes
    • Armor
      • School Armor now gives +10% school spell power per piece (previously +8%)
      • School Armor and Netherite Battlemage Armor now gives +5% Spell Power per piece
      • School Armor and Netherite Battlemage Armor now gives +125 Max Mana (previously +100)
      • Scarecrow Armor now gives +75 Max Mana (previously +50)
    • Scrolls
      • Increased stack size to 64
      • Upgrading scrolls now requires one ink per level, instead of a scroll of equal level
        • The rarity of the ink is equal to the rarity of the resulting scroll rarity
    • Upgrade Orbs
      • Spell Power Upgrade Orbs now give +5% power (previously +3%)
      • Cooldown and Resistance Upgrade Orbs now give +5% Cooldown/Spell Resistance (Previously +6%)
    • Spellbooks
      • Spellbooks now give max mana
        • "High Tier" spellbooks (spellbooks with spell power buffs) now give +200 Max Mana
        • Enchanted Spell Book and Ruined Spell Book now gives +100 Max Mana
        • Apprentice Spell Book now gives +50 Max Mana
  • Tweaked Alchemist Cauldron Texture
  • Removed strict hold-to-cast mechanics from scrolls and casting implements
  • Adjusted Cone of Cold particles

Fixes

  • Fixed JEI Scroll Upgrade recipes showing one additional level past max level
  • Fixed Long Casts going on cooldown if the cast was cancelled by opening a menu
  • Fixed the Dead King dropping a loot table of ink, instead of always Legendary Ink
  • Fixed ground height algorithm used in Target Area rendering
  • Fixed spell rarity of a spell over its max level appearing as common

API