Releases
v1.20.1-3.3.0
Additions
Changes
Large Balance Changes
Armor
School Armor now gives +10% school spell power per piece (previously +8%)
School Armor and Netherite Battlemage Armor now gives +5% Spell Power per piece
School Armor and Netherite Battlemage Armor now gives +125 Max Mana (previously +100)
Scarecrow Armor now gives +75 Max Mana (previously +50)
Scrolls
Increased stack size to 64
Upgrading scrolls now requires one ink per level, instead of a scroll of equal level
The rarity of the ink is equal to the rarity of the resulting scroll rarity
Upgrade Orbs
Spell Power Upgrade Orbs now give +5% power (previously +3%)
Cooldown and Resistance Upgrade Orbs now give +5% Cooldown/Spell Resistance (Previously +6%)
Spellbooks
Spellbooks now give max mana
"High Tier" spellbooks (spellbooks with spell power buffs) now give +200 Max Mana
Enchanted Spell Book and Ruined Spell Book now gives +100 Max Mana
Apprentice Spell Book now gives +50 Max Mana
Tweaked Alchemist Cauldron Texture
Removed strict hold-to-cast mechanics from scrolls and casting implements
Adjusted Cone of Cold particles
Fixes
Fixed JEI Scroll Upgrade recipes showing one additional level past max level
Fixed Long Casts going on cooldown if the cast was cancelled by opening a menu
Fixed the Dead King dropping a loot table of ink, instead of always Legendary Ink
Fixed ground height algorithm used in Target Area rendering
Fixed spell rarity of a spell over its max level appearing as common
API
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