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Using the --if-changed flag against a zip archive causes Butler to fail, whereas simply omitting the flag results in a successful push. While I suspect it's specific to zip archives (due to the "lstat ...: not a directory" text) I have not done further testing to prove that. This particular zip archive contains, at the top level, no files and one folder 'built' which contains game files within it (I can provide the archive itself, if this would help).
> Comparing against previous build...
checking for differences: lstat game.zip/built: not a directory
The command '/bin/sh -c butler push game.zip glassblade/kringle-logistics:windows --if-changed' returned a non-zero code: 1
Perhaps the error text itself is originating from here:
Using the
--if-changed
flag against a zip archive causes Butler to fail, whereas simply omitting the flag results in a successful push. While I suspect it's specific to zip archives (due to the "lstat ...: not a directory" text) I have not done further testing to prove that. This particular zip archive contains, at the top level, no files and one folder 'built' which contains game files within it (I can provide the archive itself, if this would help).Perhaps the error text itself is originating from here:
butler/cmd/push/push.go
Line 195 in cdcf419
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