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Good morning.
I don't know if I understood correctly, but it seems that butler can only handle single application packages.
I'm working on a game I'd like to publish soon. This game will come with a demo and a full version. I was surprised when I realized that there is no way to load the full version of the game into the same folder of the previous demo: they are treated as separate entities, when they are the same application, but the complete version come with just one library more.
Also, although it will take some time to become reality, my game is designed to receive expansion packs who need to stay in the same directory of the main executable... So, when on a side itch.io ask for avoid use of installer application, actually it seems installers are the only solution to manage complex installation.
Consider also, in case of selling of expansion packs, it is not nice to allow a gamer to buy a library for a game not previous downloaded.
I don't know if I'm the only one with these kind of issues, but I would ask if have you planned a way to support these behaviours.
Many thanks.
Sante.
The text was updated successfully, but these errors were encountered:
Good morning.
I don't know if I understood correctly, but it seems that butler can only handle single application packages.
I'm working on a game I'd like to publish soon. This game will come with a demo and a full version. I was surprised when I realized that there is no way to load the full version of the game into the same folder of the previous demo: they are treated as separate entities, when they are the same application, but the complete version come with just one library more.
Also, although it will take some time to become reality, my game is designed to receive expansion packs who need to stay in the same directory of the main executable... So, when on a side itch.io ask for avoid use of installer application, actually it seems installers are the only solution to manage complex installation.
Consider also, in case of selling of expansion packs, it is not nice to allow a gamer to buy a library for a game not previous downloaded.
I don't know if I'm the only one with these kind of issues, but I would ask if have you planned a way to support these behaviours.
Many thanks.
Sante.
The text was updated successfully, but these errors were encountered: