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When the set of active morph targets changes often it keeps reuploading data to the GPU due to:
jmonkeyengine/jme3-core/src/main/java/com/jme3/anim/MorphControl.java
Line 313 in 8ba6574
MorphTarget
FloatBuffer
VertexBuffer
The text was updated successfully, but these errors were encountered:
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When the set of active morph targets changes often it keeps reuploading data to the GPU due to:
jmonkeyengine/jme3-core/src/main/java/com/jme3/anim/MorphControl.java
Line 313 in 8ba6574
Because
MorphTarget
holdsFloatBuffer
s instead ofVertexBuffer
s that could simply be bound instead of overwritten:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-core/src/main/java/com/jme3/scene/mesh/MorphTarget.java#L13
The text was updated successfully, but these errors were encountered: