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I was running the basic and breakout examples to test the scene saving, but it throws an error.
The error is generated by the bevy::render::view::visibility::ComputedVisibilityFlags structure that apparently is not registered. This structure is private and is registered by the bevy's RenderPlugin (inside the ViewPlugin) so it's something strange.
The ComputedVisibilityFlags struct exists jut in 0.11.3 but is not present in main branch or 0.11 branch.
The text was updated successfully, but these errors were encountered:
Hello!
I was running the basic and breakout examples to test the scene saving, but it throws an error.
The error is generated by the
bevy::render::view::visibility::ComputedVisibilityFlags
structure that apparently is not registered. This structure is private and is registered by the bevy'sRenderPlugin
(inside theViewPlugin
) so it's something strange.The ComputedVisibilityFlags struct exists jut in 0.11.3 but is not present in main branch or 0.11 branch.
The text was updated successfully, but these errors were encountered: