A client for agar.io written in C#
It's a work in progress, so don't expect everything to work !
- Connection to a server
- Selection of the game mode
- Spectating (press 's')
- Playing (press 'p' to spawn, left click to eject mass, right click to split)
- Clean the code !
- Finish the reverse engineering of the net protocol
- Ajust camera zoom / window size
- Add texts (names, score, leaderboard, ...)
- Interpolating movements
- Smooth camera
- Add scripting
Agar.net is using WebSocketSharp and the SFML for the graphics.