diff --git a/README.md b/README.md index f4428ef..2f9bd94 100644 --- a/README.md +++ b/README.md @@ -36,6 +36,7 @@ The project encapsulates different functions of the variant 360 video player int - PlayerConfigurator: This class configures a vanilla Unity video player for 360 video playback and audio support. Additionally, inverting the normal vectors and flipping the mirrored video is handled here. + PUBLICLY + PRIVATE ACCESSIBLE API | | @@ -48,7 +49,7 @@ The project encapsulates different functions of the variant 360 video player int +-------v------+ | +---------------+ | | | | Video | +--------------+ | MasterPlayer |<------------>| Collection |<-->| Asset | - ----->| Controller | | | Manager | | Container | + | Controller | | | Manager | | Container | | | | +---------------+ +--------------+ +-------^------+ | | | @@ -104,4 +105,4 @@ Ensure within the 'Always Included Shader' array that an element containing the - Kudos to karsnen for his [StackOverflow response]( https://stackoverflow.com/questions/45875240/unable-to-play-video-clip-downloaded-from-url-using-videoplayer-in-unity ) for asynchronously downloading video files. - Kudos to adrenak for his initial work on creating a 360 Video Player in Unity, found [here](https://github.com/adrenak/UniVRMedia). - Kudos to Joachim Ante for his work on ReverseNormals.cs found [here](http://wiki.unity3d.com/index.php/ReverseNormals). -- Sample video used: [Visit the Phillippines](https://www.youtube.com/watch?v=vQt2NRT5yP4) \ No newline at end of file +- Sample video used: [Visit the Phillippines](https://www.youtube.com/watch?v=vQt2NRT5yP4)