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I am curious to know the rationale behind using VALIDATE_MAX_CHANNELS as 64.
I am wondering what are the use cases where loudness can be computed across 64 unique channels (aural components) all associated with the same track/ES.
Note: Its not an issue however I didn't find any other way to post my query so my apologies for that.
Thanks,
Rohit Khali
The text was updated successfully, but these errors were encountered:
Hi,
I am curious to know the rationale behind using VALIDATE_MAX_CHANNELS as 64.
I am wondering what are the use cases where loudness can be computed across 64 unique channels (aural components) all associated with the same track/ES.
Note: Its not an issue however I didn't find any other way to post my query so my apologies for that.
Thanks,
Rohit Khali
The text was updated successfully, but these errors were encountered: