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Input handling abstraction #15

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joafalves opened this issue Mar 23, 2022 · 0 comments
Open

Input handling abstraction #15

joafalves opened this issue Mar 23, 2022 · 0 comments
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enhancement New feature or request

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@joafalves
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Describe the solution you'd like
Create an input abstraction on top of the current module in order to facilitate its utilization. It should support action definition based on different input sources and states.

For eg. "forward" -> KeyBoard Right arrow or GamePad right d-pad.

@joafalves joafalves added the enhancement New feature or request label Mar 23, 2022
@joafalves joafalves self-assigned this Mar 25, 2022
@joafalves joafalves modified the milestone: 0.8.0 Mar 25, 2022
@joafalves joafalves removed their assignment Mar 29, 2022
joafalves pushed a commit that referenced this issue Apr 5, 2022
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Labels
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