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electron.js
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electron.js
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const { app, BrowserWindow } = require('electron');
const freeport = require('freeport');
const spawn = require('child_process').spawn;
const path = require('path');
const waitOn = require('wait-on');
// Time to wait for Threepenny server, milliseconds
const timeout = 10000;
// Relative path to the Threepenny binary.
const relBin = './build/your-app-exe';
// Additional arguments to pass to the Threepenny binary.
const binArgs = ['otherArg1', 'otherArg2'];
// Assign a random port to run on.
freeport((err, port) => {
if (err) throw err;
const url = `http://localhost:${port}`;
let child = null; // Server process we spawn and kill
// Keep a global reference of the window object, if we don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win;
function createWindow() {
// Create the browser window.
win = new BrowserWindow({
width: 800,
height: 600,
webPreferences: { nodeIntegration: false },
});
console.log(`Loading URL: ${url}`);
win.loadURL(url);
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object for garbage collection.
win = null;
});
}
// Called when Electron has finished initialization and is ready to create
// browser windows. Some APIs can only be used after this event occurs. We
// start the child process and wait before loading the web page.
app.on('ready', () => {
child = spawn(path.join(__dirname, relBin), [port].concat(binArgs));
child.stdout.setEncoding('utf8');
child.stderr.setEncoding('utf8');
child.stdout.on('data', console.log);
child.stderr.on('data', console.log);
child.on('close', code =>
console.log(`Threepenny app exited with code ${code}`));
// Wait until the Threepenny server is ready for connections.
waitOn({ resources: [url], timeout }, (err_) => {
if (err_) throw err_;
createWindow();
});
});
// Quit when all windows are closed, unless on macOS. On macOS it is common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit();
}
});
// Kill the child process when quitting Electron.
app.on('will-quit', () => child.kill());
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the dock icon
// is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});
});