diff --git a/CMakeLists.txt b/CMakeLists.txt index be7ffa2c9..b6c5081dc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -135,13 +135,13 @@ FetchContent_Declare( ) FetchContent_MakeAvailable(bddisasm) -message(STATUS "Fetching kananlib (61a04d4219e3cb81b524a6990d3924289982bbf6)...") +message(STATUS "Fetching kananlib (8b29e1694dbf4ad4c878ff54bcbcabf280b37168)...") FetchContent_Declare( kananlib GIT_REPOSITORY https://github.com/cursey/kananlib GIT_TAG - 61a04d4219e3cb81b524a6990d3924289982bbf6 + 8b29e1694dbf4ad4c878ff54bcbcabf280b37168 ) FetchContent_MakeAvailable(kananlib) diff --git a/cmake.toml b/cmake.toml index e236f0315..999d90817 100644 --- a/cmake.toml +++ b/cmake.toml @@ -177,7 +177,7 @@ tag = "v1.34.10" [fetch-content.kananlib] git = "https://github.com/cursey/kananlib" -tag = "61a04d4219e3cb81b524a6990d3924289982bbf6" +tag = "8b29e1694dbf4ad4c878ff54bcbcabf280b37168" [target.utility] type = "static" diff --git a/scripts/re2_vr_melee.lua b/scripts/re2_vr_melee.lua index d7c329245..12b53e8b0 100644 --- a/scripts/re2_vr_melee.lua +++ b/scripts/re2_vr_melee.lua @@ -23,9 +23,6 @@ local function get_gameobject(component) return component:call("get_GameObject") end -local camera = sdk.get_primary_camera() -local camera_gameobject = camera:call("get_GameObject") - local melee_type = sdk.find_type_definition(sdk.game_namespace("implement.Melee")) local function is_weapon_melee(weapon)