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Hmm. You make a good case for having images, but with text. I'll look into setting up cards to allow this. |
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The current cards system seems to require images. And that is wonderfully visual, and very valuable for richly detailed card faces, like the Game Master’s Apprentice decks.
But sometimes, all a mechanic needs is a simple bit of data that is drawn without replacement from a collection. And cards with text alone would suffice.
You can think of this as:
The core element these all share is that, once an item has been randomly picked, it cannot be picked again - it’s chosen without replacing it into the set for future choices.
I was tempted to make a bag.iscript based off the existing list script, but it seems to me this might be a better fit for adding to the lists module, perhaps by making it easy to cross off specific items and uncross all items. This seems nearly doable with the existing commands, except that:
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