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Fix literature reviews to fit the structure
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11 changes: 1 addition & 10 deletions data/resources/illustrations/AckeEtAl-2018.mdx
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Expand Up @@ -60,18 +60,9 @@ This conference paper is aimed at researchers, conservators, and digital archaeo

"Digital reconstruction offers an innovative approach to preserving fragile historical objects such as lace porcelain. By creating detailed 3D models, conservators can visualize and reconstruct missing or damaged parts without physically manipulating the object, ensuring its long-term preservation."

## Purchase or Access

[Read the paper](https://link.springer.com/chapter/10.1007/978-3-030-01762-0_2)

## Reviews

- _"This paper provides an excellent overview of the use of 3D modeling in cultural heritage preservation, demonstrating how digital techniques can revolutionize the restoration of fragile materials."_ — Journal of Digital Cultural Heritage

## Further Reading

- **Bruno, F. et al.** 2016. _3D Acquisition, Modeling, and Digital Representation of Cultural Heritage for Conservation Purposes_. Journal of Cultural Heritage, 21, pp. 22–32.
- **Graves-Brown, P.** 2013. _Cultural Heritage and Archaeology in the Digital Age_. London: Routledge.
This paper provides an excellent overview of the use of 3D modeling in cultural heritage preservation, demonstrating how digital techniques can revolutionize the restoration of fragile materials.

<Tags
tags={[
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11 changes: 1 addition & 10 deletions data/resources/illustrations/Addington-1986.mdx
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Expand Up @@ -35,17 +35,8 @@ This book is designed primarily for archaeologists and illustrators who speciali

"Mastering the techniques of lithic illustration requires not just artistic skill but an understanding of the archaeological context in which these artifacts are studied. This dual knowledge ensures that illustrations are both scientifically accurate and aesthetically appropriate for publication."

## Purchase or Access

[Buy the book](https://www.amazon.com/dp/0226006352)

## Reviews

"An invaluable resource for anyone involved in archaeological illustration, especially those dealing with lithic artifacts." — Journal of Archaeological Science

## Further Reading

- **Adkins, L. & Adkins, R.** 1989. _Archaeological Illustration_. Cambridge: Cambridge University Press.
- **Martingell, H. & Saville, A.** 1988. _The Illustration of Lithic Artefacts_. Devon: Association of Archaeological Illustrators and Surveyors.
An invaluable resource for anyone involved in archaeological illustration, especially those dealing with lithic artifacts.

<Tags tags={['lithic', 'stone tools', 'illustration', 'publication', 'archaeology']} />
11 changes: 1 addition & 10 deletions data/resources/illustrations/AdkinsEtAl-1989.mdx
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Expand Up @@ -38,17 +38,8 @@ The book is aimed at both professional archaeologists and students in the field

"Effective archaeological illustration bridges the gap between fieldwork and publication, enabling scholars to communicate their findings with clarity and precision. The accuracy of an artifact's depiction can have a significant impact on its interpretation and academic value."

## Purchase or Access

[Buy the book](https://www.amazon.com/dp/0521344053)

## Reviews

"A must-have resource for archaeologists and illustrators alike, offering detailed insights into the art and science of archaeological illustration." — Antiquity Journal

## Further Reading

- **Addington, L. R.** 1986. _Lithic Illustration: Drawing Flaked Stone Artifacts for Publication_. Chicago: University of Chicago Press.
- **Graves, P.** 1990. _Illustrating Archaeology: A Guide to Graphic Production_. London: British Museum Press.
A must-have resource for archaeologists and illustrators alike, offering detailed insights into the art and science of archaeological illustration.

<Tags tags={['archaeology', 'illustration', 'artifacts', 'publication', 'drawing']} />
15 changes: 3 additions & 12 deletions data/resources/illustrations/AhmedEtAl-2014.mdx
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Expand Up @@ -9,7 +9,7 @@ authors:
firstName: 'Neal'
year: '2014'
publisher: 'World Archaeology'
externalLink: ''
externalLink: 'https://www.tandfonline.com/doi/abs/10.1080/00438243.2014.890653'
reviewsLink: ''
type: 'Article'
category: '3D Digitization'
Expand All @@ -30,7 +30,7 @@ hidden: true

## Abstract

This article by Nafis Ahmed, Matthew Carter, and Neal Ferris explores the concept of sustainable archaeology through the use of progressive assembly 3D digitization. Published in _World Archaeology_, the paper presents innovative methods for digitally preserving archaeological artifacts and sites, offering a sustainable approach to data management and conservation. By leveraging 3D digitization technologies, the authors propose a model for minimizing the physical manipulation of artifacts while maximizing their accessibility for research and public engagement.
This article by Nafis Ahmed, Matthew Carter, and Neal Ferris explores the concept of sustainable archaeology through the use of progressive assembly 3D digitization. Published in "World Archaeology", the paper presents innovative methods for digitally preserving archaeological artifacts and sites, offering a sustainable approach to data management and conservation. By leveraging 3D digitization technologies, the authors propose a model for minimizing the physical manipulation of artifacts while maximizing their accessibility for research and public engagement.

## Purpose and Audience

Expand All @@ -48,18 +48,9 @@ This article is intended for archaeologists, digital heritage professionals, and

"3D digitization offers a sustainable alternative to traditional archaeological methods by enabling detailed documentation without the need for repeated physical handling of artifacts. This approach not only preserves fragile objects but also enhances access for researchers and the public alike."

## Purchase or Access

[Read the article](https://www.tandfonline.com/doi/abs/10.1080/00438243.2014.890653)

## Reviews

- _"This article provides a forward-looking approach to sustainability in archaeology, demonstrating how 3D digitization can reduce the environmental and physical impact of archaeological research."_ — Journal of Digital Archaeology

## Further Reading

- **Bruno, F. et al.** 2016. _3D Acquisition, Modeling, and Digital Representation of Cultural Heritage for Conservation Purposes_. Journal of Cultural Heritage, 21, pp. 22–32.
- **De Reu, J. et al.** 2013. _Applications of 3D Recording in Archaeological Excavations_. Journal of Archaeological Science, 40(7), pp. 3413–3420.
This article provides a forward-looking approach to sustainability in archaeology, demonstrating how 3D digitization can reduce the environmental and physical impact of archaeological research.

<Tags
tags={[
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8 changes: 1 addition & 7 deletions data/resources/illustrations/Allen-1994.mdx
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Expand Up @@ -65,13 +65,7 @@ The guide includes practical instructions for illustrating wood grain and comple

## Reviews

_The Illustration of Wooden Artefacts_ is a respected resource within archaeological illustration, valued for its specialised focus on wood-specific techniques.

## Further Reading

- Griffiths, N., Jenner, A., & Wilson, C. (1991). _Drawing Archaeological Finds: A Handbook_.
- Martingell, H., & Saville, A. (1988). _The Illustration of Lithic Artefacts_.
- Steiner, M. (2005). _Approaches to Archaeological Illustration_.
The Illustration of Wooden Artefacts" is a respected resource within archaeological illustration, valued for its specialised focus on wood-specific techniques.

<Tags
tags={[
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15 changes: 3 additions & 12 deletions data/resources/illustrations/AntlejEtAl-2012.mdx
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Expand Up @@ -13,7 +13,7 @@ authors:
firstName: 'Dražen'
year: '2012'
publisher: 'Преглед НЦД'
externalLink: ''
externalLink: 'http://www.ncd.matf.bg.ac.rs/p21/papers/Antlej.pdf'
reviewsLink: ''
type: 'Article'
category: '3D Restoration'
Expand All @@ -34,7 +34,7 @@ hidden: true

## Abstract

This article presents a case study on the restoration of a stemmed fruit bowl using 3D technologies. Authored by Kristina Antlej, Klavdija Celec, Merita Sinani, Edvard Mirtič, and Dražen Ljubič, the paper outlines the use of 3D scanning, modeling, and printing in the process of reconstructing the damaged bowl. Published in _Преглед НЦД_, the study demonstrates how digital technologies can contribute to the restoration and preservation of delicate cultural heritage objects.
This article presents a case study on the restoration of a stemmed fruit bowl using 3D technologies. Authored by Kristina Antlej, Klavdija Celec, Merita Sinani, Edvard Mirtič, and Dražen Ljubič, the paper outlines the use of 3D scanning, modeling, and printing in the process of reconstructing the damaged bowl. Published in "Преглед НЦД", the study demonstrates how digital technologies can contribute to the restoration and preservation of delicate cultural heritage objects.

## Purpose and Audience

Expand All @@ -52,18 +52,9 @@ This article is aimed at conservators, digital heritage professionals, and archa

"3D technologies offer unprecedented opportunities for restoring fragile artifacts, allowing conservators to recreate missing or damaged parts with precision while preserving the original object’s integrity."

## Purchase or Access

[Access the article](http://www.ncd.matf.bg.ac.rs/p21/papers/Antlej.pdf)

## Reviews

- _"Antlej et al.'s article showcases the growing potential of 3D technologies in heritage conservation, offering a detailed case study that highlights the practical applications and future possibilities of digital restoration."_ — Journal of Cultural Heritage

## Further Reading

- **Bruno, F. et al.** 2016. _3D Acquisition, Modeling, and Digital Representation of Cultural Heritage for Conservation Purposes_. Journal of Cultural Heritage, 21, pp. 22–32.
- **Ahmed, N. et al.** 2014. _Sustainable Archaeology Through Progressive Assembly 3D Digitization_. World Archaeology, 46(1), pp. 137–154.
Antlej et al.'s article showcases the growing potential of 3D technologies in heritage conservation, offering a detailed case study that highlights the practical applications and future possibilities of digital restoration.

<Tags
tags={[
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15 changes: 3 additions & 12 deletions data/resources/illustrations/Baker-2018.mdx
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Expand Up @@ -5,7 +5,7 @@ authors:
firstName: 'Fred'
year: '2018'
publisher: 'Current Anthropology'
externalLink: ''
externalLink: 'https://www.journals.uchicago.edu/doi/full/10.1086/697168'
reviewsLink: ''
type: 'Commentary'
category: 'Archaeological Simulations'
Expand All @@ -26,7 +26,7 @@ hidden: true

## Abstract

In this brief commentary, Fred Baker offers insights into the article _3-D Virtual Replicas and Simulations of the Past_ by Francesco Galeazzi, published in _Current Anthropology_. Baker’s comments focus on the potential and limitations of 3D virtual replicas in archaeology, particularly in terms of accessibility, accuracy, and public engagement. The commentary provides critical reflections on the use of digital tools in the study and preservation of archaeological sites.
In this brief commentary, Fred Baker offers insights into the article "3-D Virtual Replicas and Simulations of the Past" by Francesco Galeazzi, published in "Current Anthropology". Baker’s comments focus on the potential and limitations of 3D virtual replicas in archaeology, particularly in terms of accessibility, accuracy, and public engagement. The commentary provides critical reflections on the use of digital tools in the study and preservation of archaeological sites.

## Purpose and Audience

Expand All @@ -43,18 +43,9 @@ This commentary is intended for archaeologists, digital heritage professionals,

"While 3D virtual replicas offer exciting possibilities for archaeology, they must be employed with caution. The accuracy of these simulations, along with their ability to engage both researchers and the public, remains a critical issue that must be addressed."

## Purchase or Access

[Read the article](https://www.journals.uchicago.edu/doi/full/10.1086/697168)

## Reviews

- _"Baker’s commentary offers a balanced view on the current state of 3D simulations in archaeology, highlighting both their potential and the challenges that remain."_ — Digital Archaeology Review

## Further Reading

- **Galeazzi, F.** 2018. _3-D Virtual Replicas and Simulations of the Past_. Current Anthropology, 59(3), pp. 277–298.
- **Bruno, F. et al.** 2016. _3D Acquisition, Modeling, and Digital Representation of Cultural Heritage for Conservation Purposes_. Journal of Cultural Heritage, 21, pp. 22–32.
Baker’s commentary offers a balanced view on the current state of 3D simulations in archaeology, highlighting both their potential and the challenges that remain.

<Tags
tags={[
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15 changes: 3 additions & 12 deletions data/resources/illustrations/BallettiEtAl-2015.mdx
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Expand Up @@ -13,7 +13,7 @@ authors:
firstName: 'Paolo'
year: '2015'
publisher: 'Digital Applications in Archaeology and Cultural Heritage'
externalLink: ''
externalLink: 'https://www.sciencedirect.com/science/article/pii/S2212054815000131'
reviewsLink: ''
type: 'Article'
category: '3D Reconstruction'
Expand All @@ -34,7 +34,7 @@ hidden: true

## Abstract

This article presents a case study on the 3D reconstruction of marble cargoes from shipwrecks using underwater multi-image photogrammetry. Authored by Cinzia Balletti, Carla Beltrame, Elisa Costa, Francesco Guerra, and Paolo Vernier, the paper outlines the methodologies and technologies employed in creating accurate 3D models of submerged archaeological sites. Published in _Digital Applications in Archaeology and Cultural Heritage_, the study highlights how photogrammetry can be used to digitally preserve and study delicate underwater artifacts.
This article presents a case study on the 3D reconstruction of marble cargoes from shipwrecks using underwater multi-image photogrammetry. Authored by Cinzia Balletti, Carla Beltrame, Elisa Costa, Francesco Guerra, and Paolo Vernier, the paper outlines the methodologies and technologies employed in creating accurate 3D models of submerged archaeological sites. Published in "Digital Applications in Archaeology and Cultural Heritage", the study highlights how photogrammetry can be used to digitally preserve and study delicate underwater artifacts.

## Purpose and Audience

Expand All @@ -52,18 +52,9 @@ This article is aimed at archaeologists, underwater researchers, and digital her

"Underwater photogrammetry allows for precise and non-invasive documentation of shipwrecks and their cargoes, making it possible to create 3D models that preserve the site's integrity while providing detailed data for further research and analysis."

## Purchase or Access

[Read the article](https://www.sciencedirect.com/science/article/pii/S2212054815000131)

## Reviews

- _"Balletti et al.’s study demonstrates the effectiveness of multi-image photogrammetry in underwater archaeology, providing a robust method for reconstructing and analyzing submerged artifacts."_ — Journal of Maritime Archaeology

## Further Reading

- **Bruno, F. et al.** 2016. _3D Acquisition, Modeling, and Digital Representation of Cultural Heritage for Conservation Purposes_. Journal of Cultural Heritage, 21, pp. 22–32.
- **Galeazzi, F.** 2018. _3-D Virtual Replicas and Simulations of the Past_. Current Anthropology, 59(3), pp. 277–298.
Balletti et al.’s study demonstrates the effectiveness of multi-image photogrammetry in underwater archaeology, providing a robust method for reconstructing and analyzing submerged artifacts.

<Tags
tags={[
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15 changes: 3 additions & 12 deletions data/resources/illustrations/Bearman-2011.mdx
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Expand Up @@ -5,7 +5,7 @@ authors:
firstName: 'David'
year: '2011'
publisher: 'Curator: The Museum Journal'
externalLink: ''
externalLink: 'https://onlinelibrary.wiley.com/doi/full/10.1111/j.2151-6952.2010.00064.x'
reviewsLink: ''
type: 'Article'
category: 'Museums and 3D Technology'
Expand All @@ -18,7 +18,7 @@ hidden: true

## Abstract

David Bearman explores the use of 3D representations in museums, discussing how digital models and reconstructions are increasingly integrated into museum exhibitions. Published in _Curator: The Museum Journal_, this article addresses the opportunities and challenges presented by 3D technology in enhancing the museum visitor experience, preserving artifacts, and supporting scholarly research.
David Bearman explores the use of 3D representations in museums, discussing how digital models and reconstructions are increasingly integrated into museum exhibitions. Published in "Curator: The Museum Journal", this article addresses the opportunities and challenges presented by 3D technology in enhancing the museum visitor experience, preserving artifacts, and supporting scholarly research.

## Purpose and Audience

Expand All @@ -36,18 +36,9 @@ This article is aimed at museum professionals, curators, and digital heritage ex

"3D technologies have the potential to transform museum practices by offering new ways to present and preserve artifacts. However, their successful integration requires careful consideration of their limitations and the contexts in which they are used."

## Purchase or Access

[Read the article](https://onlinelibrary.wiley.com/doi/full/10.1111/j.2151-6952.2010.00064.x)

## Reviews

- _"Bearman provides a critical analysis of the role of 3D technologies in museums, offering practical insights for curators and museum professionals."_ — Museum Studies Review

## Further Reading

- **Galeazzi, F.** 2018. _3-D Virtual Replicas and Simulations of the Past_. Current Anthropology, 59(3), pp. 277–298.
- **Bruno, F. et al.** 2016. _3D Acquisition, Modeling, and Digital Representation of Cultural Heritage for Conservation Purposes_. Journal of Cultural Heritage, 21, pp. 22–32.
Bearman provides a critical analysis of the role of 3D technologies in museums, offering practical insights for curators and museum professionals.

<Tags
tags={['3D representations', 'museums', 'digital heritage', 'visualization', 'museum technology']}
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6 changes: 0 additions & 6 deletions data/resources/illustrations/BoersmaEtAl-2022.mdx
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Expand Up @@ -70,12 +70,6 @@ Each section includes practical guidelines and illustrative steps for drawing an

This guide is well-regarded within academic and professional archaeology circles for its detailed approach and emphasis on standardisation, though no formal reviews are included in the document itself.

## Further Reading

- Adkins, L., & Adkins, R.A. (1989). _Archaeological Illustration_. Cambridge University Press.
- Steiner, M. (2005). _Approaches to Archaeological Illustration: A Handbook_. Council for British Archaeology.
- Griffiths, N., Jenner, A., & Wilson, C. (1991). _Drawing Archaeological Finds: A Handbook_. UCL.

<Tags
tags={[
'Archaeological Draughtsmanship',
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6 changes: 0 additions & 6 deletions data/resources/illustrations/Collett-2017.mdx
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Expand Up @@ -76,12 +76,6 @@ Each section includes practical steps for illustrating pottery, but there are no

The guide is widely regarded within the archaeological community, particularly in the UK, for its adherence to CIfA standards and its structured approach to pottery illustration.

## Further Reading

- Adkins, L., & Adkins, R.A. (1989). _Archaeological Illustration_. Cambridge University Press.
- Griffiths, N., Jenner, A., & Wilson, C. (1991). _Drawing Archaeological Finds: A Handbook_. UCL.
- Steiner, M. (2005). _Approaches to Archaeological Illustration: A Handbook_. Council for British Archaeology.

<Tags
tags={[
'Pottery Illustration',
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13 changes: 2 additions & 11 deletions data/resources/illustrations/DawsonEtAl-2019.mdx
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Expand Up @@ -7,7 +7,7 @@ authors:
firstName: 'Paul'
year: '2019'
publisher: 'Epoiesen'
externalLink: ''
externalLink: 'https://epoiesen.library.carleton.ca/issue/view/16'
reviewsLink: ''
type: 'Article'
category: 'Phygital Archaeology'
Expand Down Expand Up @@ -46,18 +46,9 @@ This article is aimed at archaeologists, digital humanists, and researchers inte

"By embracing both physical and digital methodologies, archaeologists can develop a more holistic understanding of material culture, where objects and digital data co-exist and inform each other within a recursive and iterative process."

## Purchase or Access

[Read the article](https://epoiesen.library.carleton.ca/issue/view/16)

## Reviews

- _"A fascinating exploration of the phygital in archaeology, combining theoretical insights with practical applications."_ — Journal of Digital Archaeology

## Further Reading

- **Perry, S. & Johnson, M.** 2014. _Reconstruction Art and Disciplinary Practice: Alan Sorrell and the Negotiation of the Archaeological Record_. The Antiquaries Journal, 94(1), pp. 323–352.
- **Galeazzi, F.** 2018. _3-D Virtual Replicas and Simulations of the Past_. Current Anthropology, 59(3), pp. 277–298.
A fascinating exploration of the phygital in archaeology, combining theoretical insights with practical applications.

<Tags
tags={[
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