All notable changes to the bpmn-js-token-simulation are documented here. We use semantic versioning for releases.
Note: Yet to be released changes appear here.
FIX
: correct setting animation speed
FEAT
: ignorebpmn:Group
elements (#58)FEAT
: ignorebpmn:MessageFlow
elements during simulation (#52)FEAT
: supportbpmn:SentTask
andbpmn:ReceiveTask
(#57)FEAT
: make token move duration a constant time (0156fb8e
)FEAT
: color sequence flow labels along with sequence flows (a310ac66
)FIX
: consistently ease in and ease out token animations (76562b6d
)FIX
: make intermediate throw events work, again (#53)FIX
: do not interfer with base bpmn-js stylesFIX
: hide context pads for completed sub-process scopes (26d68763
)FIX
: correct process instance state finished detection (#28)CHORE
: improve button and overlay colors
CHORE
: update colorsCHORE
: update tobpmn-js@7
FIX
: fix simulation state (#51)
FEAT
: add support for call activity (#49)
FIX
: don't override default modeler keybindings (#41)FIX
: bind keyboard listeners onkeyboard.init
(not diagram import)
CHORE
: update tobpmn-js@3
(#34)CHORE
: drop lodash dependency for smaller bundle sizesCHORE
: ignore dev assets in packaged bundleCHORE
: add linting and test coverage
- This drops support for
bpmn-js<3
.
Check git log
for earlier history.