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When the main camera is orthographic, the shader does not work. Do you have any ideas how to fix this? Thank you.
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I found solution in this shader. https://github.com/ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader/blob/master/URP_NiloCatExtension_ScreenSpaceDecal_Unlit.shader
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@kvitkaalexandr I've forked the project and added support for orthographics cameras: https://github.com/Gritmaniacs/unity_coneofsightfx
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When the main camera is orthographic, the shader does not work. Do you have any ideas how to fix this? Thank you.
The text was updated successfully, but these errors were encountered: