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Escape Requirement
Jeremie Rossignol edited this page Aug 10, 2020
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Requirement for having escaped the specified celestial body.
REQUIREMENT { name = Escape type = Escape // Type of check to perform (manned or unmanned). If not specified then // achieving this via either an unmanned or manned will count. // // Type: ProgressCelestialBodyRequirement.CheckType // Required: No // Values: // MANNED // UNMANNED // checkType = MANNED // Target body, defaulted from the contract if not supplied. // // Type: CelestialBody // Required: No (defaulted) // targetBody = Kerbin }
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