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BattleShip

Game Design

Game Description

The coordinates that make up the ships are the color of sand. When the player’s opponent guesses correctly and hits a ship, the coordinate the opponent hits will turn red. Otherwise, it will turn black. If all the coordinates that make up a ship are hit, the ship is sunk, and when all of a player’s ships are sunk, the opponent has won the game.

TODO: Add demo video

Installation

If available in Hex, the package can be installed by adding battle_ship to your list of dependencies in mix.exs:

def deps do
  [
    {:battle_ship, "~> 0.1.0"}
  ]
end

Documentation can be generated with ExDoc and published on HexDocs. Once published, the docs can be found at https://hexdocs.pm/battle_ship.