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jtlemkin/RayTracer
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Compile with 'cmake CMakeLists.txt' and then 'make' and run the executable hw5 with the number of pixels you'd like the width of the screen to be. I implemented, the camera viewing model, intersections with spheres and planes, refraction, and reflection. I'm not entirely sure what the requirements are, but if I went above and beyond it I could really use the extra credit :) The file RayTracedImage is a png of scene produced by the program. Thanks a lot for a great quarter!
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Implementation of the ray tracer algorithm to generate realistic CG images
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