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WSAssetPickerState.m
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//
// WSAssetPickerState.m
// WSAssetPickerController
//
// Created by Wesley Smith on 5/24/12.
// Copyright (c) 2012 Wesley D. Smith. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import "WSAssetPickerState.h"
@interface WSAssetPickerState ()
@property (nonatomic, strong) NSMutableOrderedSet *selectedAssetsSet;
@end
@implementation WSAssetPickerState
@dynamic selectedAssets;
@synthesize selectedAssetsSet = _selectedAssetsSet;
@synthesize selectedCount = _selectedCount;
@synthesize state = _state;
- (id)init
{
if ((self = [super init])) {
self.state = WSAssetPickerStateInitializing;
}
return self;
}
- (void)setState:(WSAssetPickingState)state
{
_state = state;
// Clear the selcted assets and count.
if (WSAssetPickerStatePickingAlbum == _state) {
[self.selectedAssetsSet removeAllObjects];
self.selectedCount = 0;
}
}
- (NSMutableOrderedSet *)selectedAssetsSet
{
if (!_selectedAssetsSet) {
_selectedAssetsSet = [NSMutableOrderedSet orderedSet];
}
return _selectedAssetsSet;
}
- (NSArray *)selectedAssets
{
return [[self.selectedAssetsSet array] copy];
}
- (void)changeSelectionState:(BOOL)selected forAsset:(ALAsset *)asset
{
if (selected) {
[self.selectedAssetsSet addObject:asset];
} else {
[self.selectedAssetsSet removeObject:asset];
}
// Update the observable count property.
self.selectedCount = [self.selectedAssetsSet count];
}
@end