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milestones-eh.txt
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Ethan Haworth
Week 1 Milestones
20/20 visual studio project with sfml that displays a window
10/10 window can play music from file; pause and resume
-/5 basic game menu/title screen
5/5 find some sound effects (drum hits, menu sounds, etc.)
Time Log:
March 24
2:30 - 4:30 PM Team Meeting 1: all members present, assigned milestones above
March 28
8:00 - 11:00 PM Installing dependencies, VS project configuration, play music from file, composed theme song
March 29
2:00 - 4:00 PM Pause toggle on keyboard input, sound effect hunting
March 31
2:30 - 4:30 PM Team Meeting 2: all members present, see https://github.com/jwest60/taiko/milestone/2
April 2
8:00 - 10:00 PM Installing and learning the basics of TGUI, implementing very simple menu screen
April 5
5:00 - 6:30 PM Prototyping and drawing textures
April 7
2:30 - 4:30 PM Team Meeting 3: all members present, continued work on week 2 milestones
April 11
7:00 - 9:00 PM Drawing menu screen and working on other textures
April 13
2:00 - 3:30 PM General code cleanup, composed short song for play state
April 15
2:30 - 4:30 PM Team Meeting 3: all members present, continued work on week 2 milestones
April 18
7:00 - 10:30 PM State swap implementation, troubleshooting music issues
April 19
3:30 PM - 5:00 PM Continuing to troubleshoot music issues
April 22
12:30 - 2:00 PM Finalizing menu and state swap code for pushing to GitHub (I hadn't pushed anything since March 29)
April 23
2:30 - 4:30 PM Team Meeting 4: all members present, discussed goals for demo day and assigned issues appropriately
April 24
7:00 PM - 3:30 AM Implementing osu! beatmap file reading and all textures (in new `beatmaps` branch)
April 27
8:30 - 9:00 PM Adding and revising comments