You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If the player performs Science on the tomb, the quest giver says there is no point now since the tomb has been destroyed. However, this seems to be a fluke.
This is the code that executes when the quest giver is contacted after the player has performed Science on the tomb and cleared the monsters:
But that's arguably not enough. As-is, if the monsters are cleared but the monolith is destroyed (with the player not performing Science on it) the quest-giver will still treat it as a success. The greeting probably needs to be rewritten to properly handle all cases, in the order "mission failed" "monolith destroyed" "mission succeeded".
The text was updated successfully, but these errors were encountered:
If the player performs Science on the tomb, the quest giver says there is no point now since the tomb has been destroyed. However, this seems to be a fluke.
This is the code that executes when the quest giver is contacted after the player has performed Science on the tomb and cleared the monsters:
gearhead-1/Series/TS_MONK_ItemSearch_PLOT1_HistoricSite.txt
Line 47 in 4d8f20e
Plot variable
P3
is set to 1 when Science is performed on the tomb.gearhead-1/Series/TS_MONK_ItemSearch_PLOT1_HistoricSite.txt
Line 25 in 4d8f20e
gearhead-1/Series/TS_MONK_ItemSearch_PLOT1_HistoricSite.txt
Line 156 in 4d8f20e
Plot variable
P4
is set to 3 if the monsters were cleared:gearhead-1/Series/TS_MONK_ItemSearch_PLOT1_HistoricSite.txt
Line 38 in 4d8f20e
If
P3
= 1 andP4
= 3 then the code below is what gets executed fromgreeting
:However
GoDelete
includesSay 101
which overwrites the earlierSay d3
:gearhead-1/Series/TS_MONK_ItemSearch_PLOT1_HistoricSite.txt
Line 52 in 4d8f20e
It should probably be corrected:
But that's arguably not enough. As-is, if the monsters are cleared but the monolith is destroyed (with the player not performing Science on it) the quest-giver will still treat it as a success. The greeting probably needs to be rewritten to properly handle all cases, in the order "mission failed" "monolith destroyed" "mission succeeded".
The text was updated successfully, but these errors were encountered: