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Hi,
I suspect your VMWare setup to miss access to OpenGL.
Maybe look at the complete core dump of your JVM for more advices.
If the issue sticks to JOGL and not OpenGL, maybe try to use PanamaGL's Jzy3D version that make uses of direct binding to OpenGL : https://github.com/panama-gl/panama-gl
After upgrade VMware Tool to 12.5 on windows 2019 server, jzy3d chart with Java Swing app does not initialize and application crash.
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j jogamp.opengl.gl4.GL4bcImpl.dispatch_glColor4f1(FFFFJ)V+0
j jogamp.opengl.gl4.GL4bcImpl.glColor4f(FFFF)V+41
j org.jzy3d.plot3d.primitives.axes.AxeBox.drawGridOnQuad(Ljavax/media/opengl/GL2;I)V+254
j org.jzy3d.plot3d.primitives.axes.AxeBox.draw(Ljavax/media/opengl/GL2;Ljavax/media/opengl/glu/GLU;Lorg/jzy3d/plot3d/rendering/view/Camera;)V+337
j org.jzy3d.plot3d.primitives.axes.ContourAxeBox.draw(Ljavax/media/opengl/GL2;Ljavax/media/opengl/glu/GLU;Lorg/jzy3d/plot3d/rendering/view/Camera;)V+4
j org.jzy3d.plot3d.rendering.view.View.renderAxeBox(Ljavax/media/opengl/GL2;Ljavax/media/opengl/glu/GLU;)V+50
j org.jzy3d.plot3d.rendering.view.View.renderScene(Ljavax/media/opengl/GL2;Ljavax/media/opengl/glu/GLU;Lorg/jzy3d/plot3d/rendering/view/ViewPort;)V+19
j org.jzy3d.chart.ChartView.render(Ljavax/media/opengl/GL2;Ljavax/media/opengl/glu/GLU;)V+181
j org.jzy3d.plot3d.rendering.view.Renderer3d.reshape(Ljavax/media/opengl/GLAutoDrawable;IIII)V+71
j jogamp.opengl.GLDrawableHelper.reshape(Ljavax/media/opengl/GLEventListener;Ljavax/media/opengl/GLAutoDrawable;IIIIZZ)V+77
j jogamp.opengl.GLDrawableHelper.reshape(Ljavax/media/opengl/GLAutoDrawable;IIII)V+55
j javax.media.opengl.awt.GLCanvas$7.run()V+95
j jogamp.opengl.GLDrawableHelper.invokeGLImpl(Ljavax/media/opengl/GLDrawable;Ljavax/media/opengl/GLContext;Ljava/lang/Runnable;Ljava/lang/Runnable;Ljavax/media/opengl/GLAutoDrawable;)V+137
j jogamp.opengl.GLDrawableHelper.invokeGL(Ljavax/media/opengl/GLDrawable;Ljavax/media/opengl/GLContext;Ljava/lang/Runnable;Ljava/lang/Runnable;)V+85
j javax.media.opengl.awt.GLCanvas$8.run()V+49
j javax.media.opengl.Threading.invoke(ZLjava/lang/Runnable;Ljava/lang/Object;)V+33
j javax.media.opengl.awt.GLCanvas.display()V+50
j org.jzy3d.plot3d.rendering.canvas.CanvasAWT.forceRepaint()V+1
j org.jzy3d.plot3d.rendering.view.View.shoot()V+4
j org.jzy3d.chart.Chart.render()V+4
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