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Where exactly .dat files should go on Linux? #197
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I don’t know how to pass files into Flathub packages, since it is isolated from the host. One way to bypass Flathub limitations is to build the game from source. |
I'll look into it |
I tested that files in |
3DBP/FT switch works only when both game data sets are in the same folder. An alternative approach would be to search all data locations for one particular data type at a time. |
@kowalski7cc Could you share a screenshot of how the file structure in that directory should look? I could not get it to load the full tilt space cadet version :/ |
I thought i'd pitch in on this for anyone else that finds it. Placing the DAT and SOUND folder here resolved the issue for me, as the directory kowalski7cc mentioned didn't work for me. |
@Con-Rez that path only works if you have installed in user mode and not system mode, also the hash is subject to change between updates and will not carry game files. |
@kowalski7cc Unfortunately, that also didn't work for me. Tested in both System and User mode and had the same behavior (except that system mode doesn't have the I directory previously refered). I confirmed using the |
I did some further testing on this and have a temp solution for now. It does load from
Assuming that one has placed the necessary files in the If the audio isn't working, make sure Full Tilt's SOUND folder in it's entirety is copied into the same This is not a great solution, as it would have to be done everytime an update to the app occurred not fixing this, but it is a good solution for now until a fix is provided. |
I've installed it from flathub, and now I want to enable fulltilt data with CADET.DAT but I just don't have a clue where should it go.
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