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So I was playing around with the cheats and normally high scores are disabled when a cheat was used during a game. But I noticed at some point it still let me enter one. So I did some testing and this is how you can use some cheats (the ones you can toggle) and still have a high score dialog when game over.
start program
press New Game
activate a cheat you can toggle (like hidden test or easy mode)
press New Game again
play with cheats and loose when having a high score
Expected result: Games shows high score on game board but dialogue does not open.
Actual result: game shows high score dialogue and lets you enter a name like in normal game
First I suspected it to be a mistake when when switching from demo mode to a new game when the cheat was activated in demo mode but while writing this I dug deeper and actually found this was even mentioned as an oddity in the code
// Some of the control cheats persist across games.// Was this loose anti-cheat by design?
CheatsUsed = 0;
I think it would be better to recheck if cheats are active when a new game starts and set CheatsUsed accordingly, what do you think?
The text was updated successfully, but these errors were encountered:
So I was playing around with the cheats and normally high scores are disabled when a cheat was used during a game. But I noticed at some point it still let me enter one. So I did some testing and this is how you can use some cheats (the ones you can toggle) and still have a high score dialog when game over.
Expected result: Games shows high score on game board but dialogue does not open.
Actual result: game shows high score dialogue and lets you enter a name like in normal game
First I suspected it to be a mistake when when switching from demo mode to a new game when the cheat was activated in demo mode but while writing this I dug deeper and actually found this was even mentioned as an oddity in the code
I think it would be better to recheck if cheats are active when a new game starts and set
CheatsUsed
accordingly, what do you think?The text was updated successfully, but these errors were encountered: