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Camera not working with IOS and Safari browser #9
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Hi @huynhthanhnhan thank you for reporting this! Unfortunately i haven't an iOS device to test but definetely seems an issue with iOS. i will re-post this issue on the kalwalt/jsartoolkit5 for a better support. Let's continue the discussion there. |
Reported back here because i think it's specific to examples posted here. |
What is the result with this https://kalwalt.github.io/kalwalt-interactivity-AR/nft/nft_pinball_image.html instead? |
Hi @kalwalt thanks for your respond. |
Hi @kalwalt , |
@huynhthanhnhan As i remember we had a similar issue in Ar.js, i think the problem was that getUserMedia do not choose the right camera (or a camera that not exist in the device), but i can't be sure because i can not test sorry! I would also post or link this issue also on the artoolkitx/jsartoolkit5 issue tracker, because other users may encounter this issue. |
My English is not good, hope everyone sympathize!
I am trying to run this demo with IOS version 13.3 and the Safari browser.
https://kalwalt.github.io/kalwalt-interactivity-AR/nft/nft_cesium.html
The situation is that after 'allow' the camera, the screen is captured and the video cannot be played. If I switch back to the main screen or another tab and come back, the video will play normally.
With Android and Windows devices, everything is fine. I don't know if this is an error due to camera permissions on IOS or some other problem.
Looking forward to the help, thank you everyone.
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