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Ability to set Auras to retain on Polymorphed/Wildshaped Actor. #278

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SirAron111 opened this issue Jun 10, 2023 · 1 comment
Open

Ability to set Auras to retain on Polymorphed/Wildshaped Actor. #278

SirAron111 opened this issue Jun 10, 2023 · 1 comment

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@SirAron111
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I use Active Auras for Paladin Auras, some Monster effects and a few other things. One thing i am missing is the ability to retain certain auras when the actor is polymorphed. For example, my Druid Player has an item that gives him a paladin aura, which was a gift from the paladin player who left the campaign due to work. We stated that this item since the Druid can choose what items to keep on teir wildshaped form retains the aura during wild shape. I use Active Auras to make the Aura work but when polymorphed/wildshaped, i have to calculate it manually anyway since the active aura doesn't carry over to the polymorphed actor.
Could you add an option to set auras to be keept on actor polymorphing?

@SirAron111
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Or simply an option that has active auras, check if effect is an aura after an actor got poly morphed (by the inbuilt feature of drag and dropping another creature onto the player sheet)?
Currently, i always have to unequip and reequip the item after polymorphing (wildshape or custom set to retain items and effects) to trigger it.

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