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Remove duplicate main script / entry point #10
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I'm ok with having both. For development having a quick launch-comm is much handier than having to go via the manager (rest / webapp) to quickly and repeatedly setting up comms. |
Assigned to 0.9. Move the launch-comm script under dev/misc/tools and document it for now as the 'developer' way of launching comms |
Closed by accident |
The point is that the launcher is designed (maybe needs to changes) to just support that use case. So what I really like to say with this issue is:
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I'm currently working towards this. Depending on how much time I have and how fast it progresses I may split it up in more tasks |
Mngr.js is now called scratchnet.js. The other one is moved under dev-scripts. I am pretty close to eliminating The need for the other one |
See 069c0cd. We don't do persistent comms yet, but it's dead easy to start 2 instances locally and connect them directly. Note: you can start a single manager and have it create a link with 2 comms (nodejs scratchnet 2000:2000:chat-1.0), but you can't yet have a link with a single comm looping back on itself) |
Just to clarify & make sure we understand the same thing:
right? |
That's right Marc Portier [email protected]: Just to clarify & make sure we understand the same thing:
right? Reply to this email directly or view it on GitHubhttps://github.com//issues/10#issuecomment-36425477. |
Currently there is node launcher.js and node mngr.js ->> this should become one, and documented.
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