You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi the new bundle apps merge all good, but with new Pairip protections can bypass, but if after mod the lib.so or classes.dex etc. the app not open because need the original CRC32.
Is not about mod the game, this with CRC32 need it and if only just merge the split parts
I also need this. I want to know the crc32 is about the whole apk or just someone files. If it's about whole apk then I want to know before sign or after sign.
I also need this. I want to know the crc32 is about the whole apk or just someone files. If it's about whole apk then I want to know before sign or after sign.
If modify some specific files, inside in the apk, then need the original crc32 only for this, because the other still have the original, and if need it the whole apk, after you compile the apk and sign, then crc32 the whole apk.
Hi the new bundle apps merge all good, but with new Pairip protections can bypass, but if after mod the lib.so or classes.dex etc. the app not open because need the original CRC32.
Is not about mod the game, this with CRC32 need it and if only just merge the split parts
Tools for CRC32 https://github.com/rr-/pycrcmanip
https://github.com/rr-/CRC-manipulator
I read this and test it and work https://platinmods.com/threads/how-to-bypass-pairip-protections-latest-too-easy.203105/
With this https://github.com/REAndroid/APKEditor when only merge the split parts with pairip protection, no need change CRC32 and work it
Can you add a feature to if we want to keep the original CRC32 or not ?
The text was updated successfully, but these errors were encountered: