forked from gtri/scrimmage
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathauction_assign2.xml
63 lines (50 loc) · 1.98 KB
/
auction_assign2.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
<?xml version="1.0"?>
<?xml-stylesheet type="text/xsl" href="http://gtri.gatech.edu"?>
<runscript xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
name="Multiple Aircraft Takeoff">
<run start="0.0" end="10" dt="0.1"
time_warp="10"
enable_gui="true"
start_paused="true"/>
<end_condition>time</end_condition> <!-- time, one_team, none-->
<display_progress>true</display_progress>
<terrain>mcmillan</terrain>
<background_color>191 191 191</background_color> <!-- Red Green Blue -->
<gui_update_period>10</gui_update_period> <!-- milliseconds -->
<plot_tracks>false</plot_tracks>
<run_metrics weights="sasc">true</run_metrics>
<show_plugins>false</show_plugins>
<log_dir>~/.scrimmage/logs</log_dir>
<latitude_origin>35.721025</latitude_origin>
<longitude_origin>-120.767925</longitude_origin>
<altitude_origin>300</altitude_origin>
<show_origin>false</show_origin>
<network tags="REAL, SIL">GlobalNetwork</network>
<network tags="REAL, SIL" name="CommsNetwork">SphereNetwork</network>
<entity_interaction>SimpleCollision</entity_interaction>
<!-- uncomment "seed" and use integer for deterministic results -->
<seed>0</seed>
<!-- ========================== TEAM 1 ========================= -->
<entity_common name="auction">
<team_id>1</team_id>
<color>0 0 255</color>
<count>1</count>
<health>1</health>
<variance_x>50</variance_x>
<variance_y>50</variance_y>
<variance_z>50</variance_z>
<x>0</x>
<y>0</y>
<z>100</z>
<heading>0</heading>
<visual_model>sea-angler</visual_model>
<controller>SingleIntegratorControllerSimple</controller>
<motion_model>SingleIntegrator</motion_model>
</entity_common>
<entity tag="entity_1" entity_common="auction">
<autonomy tags="REAL, SIL" auctioneer="true">AuctionAssign</autonomy>
</entity>
<entity tag="entity_2" entity_common="auction">
<autonomy tags="REAL, SIL" auctioneer="false">AuctionAssign</autonomy>
</entity>
</runscript>