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TODO
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TODO
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Playing field
- more maps, more challenges
- ideas are welcome
- detailed designs and graphics are better
- pull requests for completed code is best!
Robot / pybricks
- realism is not the main focus, but where practicable, I would like the simulator to behave at least close to a real robot
- testing and measurements of physical robot parameters
- testing / advice on API behavior, particularly for pybricks.
Documentation
- most blocks are undocumented
Coding (Python editor)
- Add autocomplete to the Ace editor
- Documentation panel?
Coding (Robot configurator)
- Add in robot configurator
Coding (Simulator)
- Implement Pybricks support (...run, not just generate code)
- More components
- pen
- object of interest radar (direction and range of object)
- radio (communications between robots)
- claw
- linear actuator
- camera (array of rgb/hsv for image recognition. Is skulpt fast enough? Without numpy?)
- touch sensor (simplified laser rangefinder with very short range)
- Multi-robot arena
- Measurement tool
Coding (Sharing)
- Remote coach view of student's work
- Spectator mode. Run code on one computer, but rendered and view on multiple.
Bugs