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Bibliography.bib
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Bibliography.bib
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@book{gortler2012foundations,
title={Foundations of {3D} computer graphics},
author={Gortler, Steven J},
year={2012},
publisher={MIT Press}
}
@article{hinckley2002input,
title={Input technologies and techniques},
author={Hinckley, Ken and Wigdor, Daniel},
journal={The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications},
pages={151--168},
year={2002}
}
@INPROCEEDINGS{wren1996pfinder,
author={Wren, C. and Azarbayejani, A. and Darrell, T. and Pentland, A.},
booktitle={Automatic Face and Gesture Recognition, 1996., Proceedings of the Second International Conference on},
title={Pfinder: real-time tracking of the human body},
year={1996},
month={Oct},
pages={51-56},
keywords={feature extraction;image sequences;object recognition;optical tracking;real-time systems;statistical analysis;Pfinder;SGI Indy computer;hands;head;human body;low-bandwidth coding;multi-class statistical model;real-time tracking;video databases;wireless interfaces;Cameras;Communication system security;Hardware;Head;Humans;Space exploration;Space technology;Video compression;Virtual reality;Wireless sensor networks},
doi={10.1109/AFGR.1996.557243}
}
@book{krueger1991artificial,
title={Artificial reality II},
author={Krueger, Myron W},
volume={10},
year={1991},
publisher={Addison-Wesley Reading (Ma)}
}
@article{hamade2007evaluating,
title={Evaluating the learning process of mechanical {CAD} students},
author={Hamade, Ramsey F and Artail, Hassan A and Jaber, Mohamad Y},
journal={Computers \& Education},
volume={49},
number={3},
pages={640--661},
year={2007},
publisher={Elsevier}
}
@inproceedings{nam1996recognition,
title={Recognition of space-time hand-gestures using hidden {Markov} model},
author={Nam, Yanghee and Wohn, K and others},
booktitle={ACM symposium on Virtual reality software and technology},
pages={51--58},
year={1996}
}
@article{pasch2009movement,
title={Movement-based sports video games: Investigating motivation and gaming experience},
author={Pasch, Marco and Bianchi-Berthouze, Nadia and van Dijk, Betsy and Nijholt, Anton},
journal={Entertainment Computing},
volume={1},
number={2},
pages={49--61},
year={2009},
publisher={Elsevier}
}
@misc{kinectlaunch,
title = {Microsoft {Xbox} 360 {Kinect} Launches {November} 4},
author = {Gizmodo},
howpublished = {Retrieved May 15th, 2014 from \url{http://gizmodo.com/5563148/microsoft-xbox-360-kinect-launches-november-4}}
}
@article{zhang2012microsoft,
title={Microsoft {Kinect} sensor and its effect},
author={Zhang, Zhengyou},
journal={MultiMedia, IEEE},
volume={19},
number={2},
pages={4--10},
year={2012},
publisher={IEEE}
}
@inproceedings{moyle2003design,
title={The design and evaluation of a flick gesture for `back' and `forward' in web browsers},
author={Moyle, Michael and Cockburn, Andy},
booktitle={Proceedings of the Fourth Australasian user interface conference on User interfaces 2003-Volume 18},
pages={39--46},
year={2003},
organization={Australian Computer Society, Inc.}
}
@misc{dnd_interface,
title = {3D User Interfaces},
author = {NooFace},
howpublished = {Retrieved May 15th, 2014 from \url{http://nooface.net/3dui.shtml}}
}
@book{parent2012computer,
title={Computer animation: algorithms and techniques},
author={Parent, Rick},
year={2012},
publisher={Newnes}
}
@article{moeslund2006survey,
title={A survey of advances in vision-based human motion capture and analysis},
author={Moeslund, Thomas B and Hilton, Adrian and Kr{\"u}ger, Volker},
journal={Computer vision and image understanding},
volume={104},
number={2},
pages={90--126},
year={2006},
publisher={Elsevier}
}
@article{weichert2013analysis,
title={Analysis of the accuracy and robustness of the {Leap} {Motion} {Controller}},
author={Weichert, Frank and Bachmann, Daniel and Rudak, Bartholom{\"a}us and Fisseler, Denis},
journal={Sensors (Basel, Switzerland)},
volume={13},
number={5},
pages={6380},
year={2013},
publisher={Multidisciplinary Digital Publishing Institute (MDPI)}
}
@inproceedings{kratz2013depth,
author = {Kratz, Sven and Chiu, Patrick and Back, Maribeth},
title = {PointPose Demo: Using a Depth Camera for Finger Pose Estimation on Touch-based Mobile Devices},
booktitle = {Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces},
series = {ITS '13},
year = {2013},
isbn = {978-1-4503-2271-3},
location = {St. Andrews, Scotland, United Kingdom},
pages = {321--324},
numpages = {4},
url = {http://doi.acm.org/10.1145/2512349.2514594},
doi = {10.1145/2512349.2514594},
acmid = {2514594},
publisher = {ACM},
address = {New York, NY, USA},
keywords = {depth sensor, finger pose, mobile device, mobile interaction, point cloud, touch input},
}
@inproceedings{basu2012immersive,
title={Immersive {3DUI} on one dollar a day},
author={Basu, Aryabrata and Saupe, Christian and Refour, Eric and Raij, Andrew and Johnsen, Kyle},
booktitle={3D User Interfaces ({3DUI}), 2012 IEEE Symposium on},
pages={97--100},
year={2012},
organization={IEEE}
}
@misc{kinect_dance,
title = {7 Games That Make {Xbox} {Kinect} Worth Every Penny},
author = {Mashable},
howpublished = {Retrieved May 15th, 2014 from \url{http://mashable.com/2012/08/26/best-games-kinect-xbox-360/}}
}
@misc{rift_hydra,
title = {RiftEnabled™ – {Hydra} Support},
author = {RiftEnabled},
howpublished = {Retrieved May 15th, 2014 from \url{http://www.riftenabled.com/admin/apps/feature/10}}
}
@article{zhu2004real,
title={A real-time articulated human motion tracking using tri-axis inertial/magnetic sensors package},
author={Zhu, Rong and Zhou, Zhaoying},
journal={Neural Systems and Rehabilitation Engineering, IEEE Transactions on},
volume={12},
number={2},
pages={295--302},
year={2004},
publisher={IEEE}
}
@phdthesis{roberts1963machine,
title={MACHINE PERCEPTION OF THREE-DIMENSIONAL SOLIDS},
author={Roberts, Lawrence Gilman},
year={1963},
school={Massachusetts Institute of Technology}
}
@misc{sixense_stem,
title = {Sixense STEM System},
author = {Sixense},
howpublished = {Retrieved May 15th, 2014 from \url{http://sixense.com/hardware/wireless}}
}
@misc{oculus2012oculus,
title={Oculus {Rift}-virtual reality headset for 3d gaming},
author={Oculus, VR},
howpublished = {Retrieved May 15th, 2014 from \url{http://www.oculusvr.com}}
}
@misc{priovr,
title={{PrioVR}},
author={YEI Technology},
howpublished = {Retrieved May 15th, 2014 from \url{http://www.yeitechnology.com/priovr}}
}
@article{besl1988active,
title={Active, optical range imaging sensors},
author={Besl, Paul J},
journal={Machine vision and applications},
volume={1},
number={2},
pages={127--152},
year={1988},
publisher={Springer}
}
@inproceedings{shimada2001real,
title={Real-time 3D hand posture estimation based on 2D appearance retrieval using monocular camera},
author={Shimada, Nobutaka and Kimura, Kousuke and Shirai, Yoshiaki},
booktitle={Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems, 2001. Proceedings. IEEE ICCV Workshop On},
pages={23--30},
year={2001},
organization={IEEE}
}
@inproceedings{scharstein2003high,
title={High-accuracy stereo depth maps using structured light},
author={Scharstein, Daniel and Szeliski, Richard},
booktitle={Computer Vision and Pattern Recognition, 2003. Proceedings. 2003 IEEE Computer Society Conference on},
volume={1},
pages={I--195},
year={2003},
organization={IEEE}
}
@article{litime,
title={Time-of-Flight Camera--An Introduction},
author={Li, Larry},
publisher={Texas Instruments}
}
@article{kinect2,
title={Collaboration, expertise produce enhanced sensing in {Xbox} {One}},
author={Knies, Rob},
publisher={Microsoft Research},
howpublished = {Retrieved May 15th, 2014 from \url{http://blogs.technet.com/b/microsoft_blog/archive/2013/10/02/collaboration-expertise-produce-enhanced-sensing-in-xbox-one.aspx}}
}
@misc{senz3d,
title={Creative {Senz3D}},
author={Creative},
howpublished = {Retrieved May 15, 2014 from \url{http://us.creative.com/p/web-cameras/creative-senz3d}}
}
@inproceedings{lucas1981iterative,
title={An iterative image registration technique with an application to stereo vision.},
author={Lucas, Bruce D and Kanade, Takeo and others},
booktitle={IJCAI},
volume={81},
pages={674--679},
year={1981}
}
@article{kalman1960new,
title={A new approach to linear filtering and prediction problems},
author={Kalman, Rudolph Emil},
journal={Journal of basic Engineering},
volume={82},
number={1},
pages={35--45},
year={1960},
publisher={American Society of Mechanical Engineers}
}
@article{sanjeev2002tutorial,
title={A tutorial on particle filters for online nonlinear/non-Gaussian Bayesian tracking},
author={Sanjeev Arulampalam, M and Maskell, Simon and Gordon, Neil and Clapp, Tim},
journal={Signal Processing, IEEE Transactions on},
volume={50},
number={2},
pages={174--188},
year={2002},
publisher={IEEE}
}
@inproceedings{rusu20113d,
title={3d is here: Point cloud library ({PCL})},
author={Rusu, Radu Bogdan and Cousins, Steve},
booktitle={Robotics and Automation (ICRA), 2011 IEEE International Conference on},
pages={1--4},
year={2011},
organization={IEEE}
}
@incollection{kreylos2008environment,
title={Environment-independent {VR} development},
author={Kreylos, Oliver},
booktitle={Advances in Visual Computing},
pages={901--912},
year={2008},
publisher={Springer}
}
@misc{middle_vr,
author = {ImInVR},
title = {{MiddleVR}},
howpublished= {Retrieved May 14th, 2014 from \url{http://www.imin-vr.com/middlevr/}}
}
@misc{vrpn,
author = {University of North Carolina},
title = {Virtual Reality Peripheral Network},
howpublished= {Retrieved May 14th, 2014 from \url{http://www.cs.unc.edu/Research/vrpn/}}
}
@misc{glm,
author = {G-Truc Creation},
title = {{OpenGL} Mathematics},
howpublished= {Retrieved May 18th, 2014 from \url{http://glm.g-truc.net/0.9.5/index.html}}
}
@article{markley2007averaging,
title={Averaging quaternions},
author={Markley, F Landis and Cheng, Yang and Crassidis, John Lucas and Oshman, Yaakov},
journal={Journal of Guidance, Control, and Dynamics},
volume={30},
number={4},
pages={1193--1197},
year={2007}
}
@article{tolani2000real,
title={Real-time inverse kinematics techniques for anthropomorphic limbs},
author={Tolani, Deepak and Goswami, Ambarish and Badler, Norman I},
journal={Graphical models},
volume={62},
number={5},
pages={353--388},
year={2000},
publisher={Elsevier}
}
@misc{structured_pattern,
author = {Trevor Taylor},
title = {Kinect for Robotics},
howpublished= {Retrieved May 14th, 2014 from \url{http://blogs.msdn.com/b/msroboticsstudio/archive/2011/11/29/kinect-for-robotics.aspx?Redirected=true}}
}