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shapecorners.h
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/*
* Copyright © 2015 Robert Metsäranta <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. if not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <kwineffects.h>
namespace KWin { class GLTexture; }
class Q_DECL_EXPORT ShapeCornersEffect : public KWin::Effect
{
// Q_OBJECT
public:
ShapeCornersEffect();
~ShapeCornersEffect();
static bool supported();
static bool enabledByDefault();
void genMasks();
void readConfig();
void reconfigure(ReconfigureFlags flags);
bool isValid(KWin::EffectWindow *w);
void paintWindow (KWin::EffectWindow* w, int mask, QRegion region, KWin::WindowPaintData& data);
int requestedEffectChainPosition() const { return 100; }
private:
enum { TopLeft = 0, TopRight, BottomRight, BottomLeft, NTex };
KWin::GLTexture *m_tex[NTex];
QList<int> m_size, m_rSize;
QList<QSize> m_corner;
QRegion m_updateRegion;
KWin::GLShader *m_shader;
enum CornerType
{
Normal = 0,
Rounded,
Chiseled
};
CornerType m_type = CornerType::Normal;
bool squareAtEdge = false;
QStringList whitelist;
QStringList blacklist;
bool filterShadow = false;
};