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Universal framework and bitcode #6
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Thanks @akolov ! I'll add this to my list of updates for KiteKit. 👍 |
@akolov I checked while making the next release and bitcode is enabled for the iOS target: |
That's not enough. You need both of these: OTHER_CFLAGS = -fembed-bitcode |
Did you ever get around to creating a universal framework of the library for both device and simulator?
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Could you please build universal framework for both iOS simulator and iOS devices. Also with bitcode enabled, otherwise we have to disable bitcode for the whole app to be able to use KiteKit.
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