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dimension_test.go
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dimension_test.go
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package flex
import "testing"
func TestWrap_child(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
rootChild0 := NewNodeWithConfig(config)
rootChild0.StyleSetWidth(100)
rootChild0.StyleSetHeight(100)
root.InsertChild(rootChild0, 0)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 0, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 0, rootChild0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 0, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 0, rootChild0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0.LayoutGetHeight())
}
func TestWrap_grandchild(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
rootChild0 := NewNodeWithConfig(config)
root.InsertChild(rootChild0, 0)
rootChild0Child0 := NewNodeWithConfig(config)
rootChild0Child0.StyleSetWidth(100)
rootChild0Child0.StyleSetHeight(100)
rootChild0.InsertChild(rootChild0Child0, 0)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 0, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 0, rootChild0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0.LayoutGetHeight())
assertFloatEqual(t, 0, rootChild0Child0.LayoutGetLeft())
assertFloatEqual(t, 0, rootChild0Child0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0Child0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0Child0.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 0, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 0, rootChild0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0.LayoutGetHeight())
assertFloatEqual(t, 0, rootChild0Child0.LayoutGetLeft())
assertFloatEqual(t, 0, rootChild0Child0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0Child0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0Child0.LayoutGetHeight())
}