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padding_test.go
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padding_test.go
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package flex
import "testing"
func TestPadding_no_size(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
root.StyleSetPadding(EdgeLeft, 10)
root.StyleSetPadding(EdgeTop, 10)
root.StyleSetPadding(EdgeRight, 10)
root.StyleSetPadding(EdgeBottom, 10)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 20, root.LayoutGetWidth())
assertFloatEqual(t, 20, root.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 20, root.LayoutGetWidth())
assertFloatEqual(t, 20, root.LayoutGetHeight())
}
func TestPadding_container_match_child(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
root.StyleSetPadding(EdgeLeft, 10)
root.StyleSetPadding(EdgeTop, 10)
root.StyleSetPadding(EdgeRight, 10)
root.StyleSetPadding(EdgeBottom, 10)
rootChild0 := NewNodeWithConfig(config)
rootChild0.StyleSetWidth(10)
rootChild0.StyleSetHeight(10)
root.InsertChild(rootChild0, 0)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 30, root.LayoutGetWidth())
assertFloatEqual(t, 30, root.LayoutGetHeight())
assertFloatEqual(t, 10, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 10, rootChild0.LayoutGetTop())
assertFloatEqual(t, 10, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 10, rootChild0.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 30, root.LayoutGetWidth())
assertFloatEqual(t, 30, root.LayoutGetHeight())
assertFloatEqual(t, 10, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 10, rootChild0.LayoutGetTop())
assertFloatEqual(t, 10, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 10, rootChild0.LayoutGetHeight())
}
func TestPadding_flex_child(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
root.StyleSetPadding(EdgeLeft, 10)
root.StyleSetPadding(EdgeTop, 10)
root.StyleSetPadding(EdgeRight, 10)
root.StyleSetPadding(EdgeBottom, 10)
root.StyleSetWidth(100)
root.StyleSetHeight(100)
rootChild0 := NewNodeWithConfig(config)
rootChild0.StyleSetFlexGrow(1)
rootChild0.StyleSetWidth(10)
root.InsertChild(rootChild0, 0)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 10, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 10, rootChild0.LayoutGetTop())
assertFloatEqual(t, 10, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 80, rootChild0.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 80, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 10, rootChild0.LayoutGetTop())
assertFloatEqual(t, 10, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 80, rootChild0.LayoutGetHeight())
}
func TestPadding_stretch_child(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
root.StyleSetPadding(EdgeLeft, 10)
root.StyleSetPadding(EdgeTop, 10)
root.StyleSetPadding(EdgeRight, 10)
root.StyleSetPadding(EdgeBottom, 10)
root.StyleSetWidth(100)
root.StyleSetHeight(100)
rootChild0 := NewNodeWithConfig(config)
rootChild0.StyleSetHeight(10)
root.InsertChild(rootChild0, 0)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 10, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 10, rootChild0.LayoutGetTop())
assertFloatEqual(t, 80, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 10, rootChild0.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 10, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 10, rootChild0.LayoutGetTop())
assertFloatEqual(t, 80, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 10, rootChild0.LayoutGetHeight())
}
func TestPadding_center_child(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
root.StyleSetJustifyContent(JustifyCenter)
root.StyleSetAlignItems(AlignCenter)
root.StyleSetPadding(EdgeStart, 10)
root.StyleSetPadding(EdgeEnd, 20)
root.StyleSetPadding(EdgeBottom, 20)
root.StyleSetWidth(100)
root.StyleSetHeight(100)
rootChild0 := NewNodeWithConfig(config)
rootChild0.StyleSetWidth(10)
rootChild0.StyleSetHeight(10)
root.InsertChild(rootChild0, 0)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 40, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 35, rootChild0.LayoutGetTop())
assertFloatEqual(t, 10, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 10, rootChild0.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 100, root.LayoutGetWidth())
assertFloatEqual(t, 100, root.LayoutGetHeight())
assertFloatEqual(t, 50, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 35, rootChild0.LayoutGetTop())
assertFloatEqual(t, 10, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 10, rootChild0.LayoutGetHeight())
}
func TestChild_with_padding_align_end(t *testing.T) {
config := NewConfig()
root := NewNodeWithConfig(config)
root.StyleSetJustifyContent(JustifyFlexEnd)
root.StyleSetAlignItems(AlignFlexEnd)
root.StyleSetWidth(200)
root.StyleSetHeight(200)
rootChild0 := NewNodeWithConfig(config)
rootChild0.StyleSetPadding(EdgeLeft, 20)
rootChild0.StyleSetPadding(EdgeTop, 20)
rootChild0.StyleSetPadding(EdgeRight, 20)
rootChild0.StyleSetPadding(EdgeBottom, 20)
rootChild0.StyleSetWidth(100)
rootChild0.StyleSetHeight(100)
root.InsertChild(rootChild0, 0)
CalculateLayout(root, Undefined, Undefined, DirectionLTR)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 200, root.LayoutGetWidth())
assertFloatEqual(t, 200, root.LayoutGetHeight())
assertFloatEqual(t, 100, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 100, rootChild0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0.LayoutGetHeight())
CalculateLayout(root, Undefined, Undefined, DirectionRTL)
assertFloatEqual(t, 0, root.LayoutGetLeft())
assertFloatEqual(t, 0, root.LayoutGetTop())
assertFloatEqual(t, 200, root.LayoutGetWidth())
assertFloatEqual(t, 200, root.LayoutGetHeight())
assertFloatEqual(t, 0, rootChild0.LayoutGetLeft())
assertFloatEqual(t, 100, rootChild0.LayoutGetTop())
assertFloatEqual(t, 100, rootChild0.LayoutGetWidth())
assertFloatEqual(t, 100, rootChild0.LayoutGetHeight())
}